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Advanced [show]


Adelard Cotton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear flannel, and is pretty ugly. His white hair is heavily combed to the left. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Disciplined. Flaws: Ugly, Addict, Antagonistic. Bonds: Rich. Occupation: Barber

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Adelard Cotton, Male Human Expert 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 12 (+1)13 (+1)
Skills Athletics +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Everard Harlan, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears loose pants and a collared shirt complete with sweater beneath his coat. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. He has blue eyes and a black hat with a tan feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Everard was born with his father's beautiful face. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He used his abilities to travel the world and help people.

Motivation: Doesn't want to be a Sellsword and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Philantrophist, Justice. Bonds: Attractive, Religious, Family. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Everard Harlan, Male Human Commoner 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Arcana +2, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bernard Abram, Male Human [Permalink]

Personal [hide]

Description: A 6'6" western man, he dresses like a well dressed Detective does. His long golden hair reaches down to his waist. His eyes are hazel and beady.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Bernard grew up listening to his mother's many stories. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To be a Ploughman again; and find a way to reverse the transformation of his brother

Flaws: Ugly, Impulsive. Bonds: Job, Family, Adventurer. Occupation: Detective

Voice: Spanish accent

Attributes [hide]

Bernard Abram, Male Human Cleric 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)9 (-1) 14 (+2)15 (+2)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: 900 gp.


Social Check DCs


Diggory Langley, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his sword, which is beautifully polished and possesses an ornate carving of a butterfly on it. He keeps his blonde hair in a flapper bob. His violet eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Flaws: Addict, Disease. Bonds: Military, Immigrant, Enemies. Occupation: Farmer

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Langley, Male Human Ranger 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)11 (+0) 8 (-1)12 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Rolf Badger, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and tends to wear a large grey jacket. He sports a flattop hair cut. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Rolf speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Impeccable, Professionalism. Flaws: Mundane, Disease. Occupation: Merchant

Voice: Scottish accent

Attributes [hide]

Rolf Badger, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Medicine +1, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 100 gp.


Social Check DCs

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