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Advanced [show]


William Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple burlap shirt and baggy pants. He conceals his greatsword with his veritable burlap sack of a shirt. His auburn hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: A deeply religious man he believes everything happens for a reason. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic. Bonds: Religious, Mentor, Immigrant. Occupation: Carter

Voice: Gruff and masculine

Attributes [hide]

William Sherwood, Male Human Monk 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 14
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 11 (+0)12 (+1) 13 (+1)9 (-1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 100 gp. Hematite (15 gp). 1 Minor magic item.


Social Check DCs


Percival Langston, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing a long, black, dusty cloak. He wears his red hair up. His eyes, though not visible through his cowl, are green.

Personality: He is overprotective of those who hire his services. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Percival is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his father. He worked as a nervous Engraver and found it very stressful. He has achieved small success as a Engraver.

Motivation: Wants to open a new tavern; and revenge

Ideals: Justice. Bonds: Guardian, Immigrant, Job, Enemies. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Percival Langston, Male Human Wizard 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Investigation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Peter Cooper, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and dresses like a well dressed Barrister does. His skin is also unnaturally pale. His auburn hair is greasy and uncared for. He wears an eyepatch.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his father out around the business and became quite the natural. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Further expansion of business; and expand his business

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Job, Religious. Occupation: Barrister

Voice: Stutters

Attributes [hide]

Peter Cooper, Male Human Cleric 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 17 (+3)13 (+1) 12 (+1)8 (-1)
Skills Performance +1, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 300 gp. Carnelian (70 gp). Chalcedony (70 gp). 1 Half-Plate. 1 Masterwork Light wooden shield.


Social Check DCs


Don Hallewell, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is lazy, self-centered, vain, and jealous.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Human conditions. He is untrained/undisciplined, which makes him dangerous.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur. Flaws: Insane, Racist, Selfish. Bonds: Military. Occupation: Performer

Voice: Creaky witch voice

Attributes [hide]

Don Hallewell, Male Human Expert 9
Medium (6'4") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 54 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +4, Religion +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Halfling
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +6

Possessions: 1700 gp. Iolite (50 gp). Star ruby (1600 gp). Golden yellow topaz (700 gp). Pink pearl (90 gp). 1 Minor magic item.


Social Check DCs


Arnold Shelly, Male Human [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His skin is also unnaturally pale. His head has been shaved. He wears an eyepatch.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: Arnold was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Doesn't want to be a Fletcher and was forced into it by his family; and regain custody of his daughter

Ideals: Opinionated, Gifted. Flaws: Ugly. Bonds: Poor, Nature, Family. Occupation: Fletcher

Voice: Gruff and masculine

Attributes [hide]

Arnold Shelly, Male Human Barbarian 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)7 (-2) 13 (+1)7 (-2)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4

Possessions: 300 gp. Black pearl (1300 gp). Hematite (7 gp). Jade (160 gp).


Social Check DCs

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