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NPC Generator

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Ability Scores
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Advanced [show]


Gerard Woods, Male Human [Permalink]

Personal [hide]

Description: He wears a brown coat over a red low-cut shirt, and a small hat upon his head. He has wavy black hair. His amber eyes have a joyful gleam in them most of the time.

Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his son; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Disciplined. Flaws: Mundane, Antagonistic. Bonds: Religious, Family. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Woods, Male Human Wizard 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)7 (-2) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills History +6, Persuasion +3
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan, Elven, Auran
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 200 gp.


Social Check DCs


Tim Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light white in addition to tight pants. He has a penchant for wearing a ring with an oversized amber on his left hand. He has no hair. He wears round tiny glasses practically rammed into his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He now mingles about in high society.

Motivation: Wants to open a new tavern; and he has money and likes to spend it

Flaws: Ugly, Antagonistic. Bonds: Rich, Military, Adventurer, Job. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Tim Birkenhead, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 7
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 12 (+1)9 (-1) 9 (-1)15 (+2)
Skills Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 80 pp.


Social Check DCs


Adam Pickering, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He has the majority of his body covered in plate. He keeps his black hair in a flapper bob. His thin eyebrows rest above his beady green eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is lazy, self-centered, vain, and jealous.

History: He was born a particularly ugly child, much to the horror of his parents. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Ugly, Selfish. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Adam Pickering, Male Human Expert 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 30 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 13 (+1)10 (+0) 7 (-2)12 (+1)
Skills Perception +1, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 700 gp.


Social Check DCs


Don Brent, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is generally shirtless and showing off his tattooed chest. He has wavy golden hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He feeds upon the attention of others.

History: He was born in the east, but his parents moved at a very young age to the south. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and sabotage a competitor

Flaws: Addict. Bonds: Attractive, Immigrant, In love, Job. Occupation: Guard

Voice: Sounds elderly

Attributes [hide]

Don Brent, Male Human Druid 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)15 (+2) 13 (+1)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 6000 sp. 1 Banded mail.


Social Check DCs


Trym Burton, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears rags and sports a simple walking cane. His long white hair is drawn into a two foot long braid. This brown eyed westerner is not easily forgotten.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born the only child of a wealthy merchant. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He became a Locksmith soon after.

Motivation: He's in love; and wants a kiss

Ideals: Joker, Impeccable, Entrepeneur. Bonds: Poor, Job, Has a crush. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Trym Burton, Male Human Warrior 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs

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