Everard Marleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered hand crossbow and tarnished lance as well. He has dyed his greying red hair a little too much giving a sharp red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: The child of a Layabout, who enjoyed hunting, Everard was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Everard took refuge in the ruined castle and found the beat up lance and armor he uses now. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist. Flaws: Ugly, Fearful. Bonds: Nature. Occupation: Bather
Voice: Smooth and feminine
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 800 gp.
Shane Kenley, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: A skeptical and narcissistic man, Shane's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich western family. There was a wharf not far from home where he often wandered off to fish. He now mingles about in high society.
Motivation: To prove his worth to the world.
Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Rich, Nature. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 600 gp.
Diggory Digby, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He wears long strands of amethyst and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and golden. His gray eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is greedy.
Ideals: Gifted, Logical. Flaws: Selfish, Impulsive. Bonds: Rich. Occupation: Interpreter
Voice: Stutters
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. Golden pearl (50 gp). Red garnet (50 gp). Violet garnet (1500 gp). Jasper (40 gp).
Don Royston, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears suspenders and grey workpants. His shirt is green, and he wears a heavy grey leather apron most of the time. His hair, while still mostly red, has prominent grey streaks. He is baby faced.
Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. When he's not drinking or sleeping the drinks off, he's doing music.
History: Don was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions
Ideals: Impeccable, Artistic. Bonds: Poor, Job, Religious. Occupation: Apothecary
Voice: Speaks with a cold
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 8000 cp.
Everard Eastoft, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, blue, dusty cloak. His silver hair is still thick. His eyes are likewise brown.
Personality: He is overprotective of those who hire his services. He has a minor phobia of water and hates getting wet.
History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.
Motivation: To settle down with his crush; and he is wracked by social anxiety
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Guardian, Rich, Has a crush. Occupation: Adventurer
Voice: Sounds elderly
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 9 (-1) | 9 (-1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. Jade (50 gp). Chrysoberyl (50 gp). Jasper (60 gp). 1 Alchemist’s fire. 1 Alchemist’s fire. 4 Holy water.
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