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Advanced [show]


Gerard Dryden, Male Human [Permalink]

Personal [hide]

Description: This northern man wears a tan collared shirt and brown pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His clothes are grease stained in places. He has done his best to style his brown hair to look like a famous performer. His skin is flawless and his green eyes scan people very quickly.

Personality: He is very quiet and rarely speaks above a whisper. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gerard was born with his mother's beautiful face. A few years later when the south was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the north

Flaws: Shy, Secretive. Bonds: Poor, Immigrant, Attractive. Occupation: Unemployed

Voice: Irish accent

Attributes [hide]

Gerard Dryden, Male Human Rogue 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)15 (+2) 17 (+3)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 2800 sp. Freshwater pearl (11 gp). Star rose quartz (50 gp). 4 Antitoxin. 3 Holy water.


Social Check DCs


Alexandre Kent, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and usually wears his blue robe and has his sickle always slung over his shoulder. He has a very tight haircut. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is almost excessively polite to everyone, even when angry. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: The child of a Baker, who enjoyed hunting, Alexandre was taken on many hunting expeditions. He found a children's book about a Human Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Shy. Bonds: Attractive, Has a crush, Nature, Adventurer. Occupation: Merchant

Voice: Indian accent

Attributes [hide]

Alexandre Kent, Male Human Aristocrat 7
Medium (6'3") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 24 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)8 (-1) 14 (+2)12 (+1)
Skills Athletics +6, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +5

Possessions: 50000 cp. An abacus with copper, silver and gold markers (30 gp). Gold and topaz bottle stopper cork (1600 gp).


Social Check DCs


Theodoric Hailey, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a well pressed and immaculate suit (or dress). His hair is red, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is able to fit into much smaller and tighter spaces than normal.

History: He was born into a rich family. Brilliant and gifted he never wanted to apply himself. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Bonds: Attractive, Guardian, Rich. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Theodoric Hailey, Male Human Adept 8
Medium (6'2") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 14 (+2)16 (+3)
Skills Athletics +3, Investigation +6
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 170 pp. Silver pearl (50 gp). Pink pearl (50 gp). Banded agate (16 gp). Deep blue spinel (1000 gp). Aquamarine (1000 gp).


Social Check DCs


Gerald Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His white hair is cut jaggedly and amateurishly. His green eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to make almost anything out of random pieces of junk.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure.

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Rich. Occupation: Blacksmith

Voice: Hollow voice

Attributes [hide]

Gerald Hayhurst, Male Human Expert 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)11 (+0) 11 (+0)13 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerard Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and carries pickaxes. He has done his best to style his blonde hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: Gifted from a young age, Gerard studied abroad. His necromantic abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's attracted to the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated, Gifted. Flaws: Insane. Occupation: Detective

Voice: Spits words with contempt

Attributes [hide]

Gerard Barclay, Male Human Paladin 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)9 (-1) 13 (+1)9 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1900 sp. Golden pearl (60 gp). Chrysoprase (50 gp). 1 Good lock. 1 Average lock.


Social Check DCs

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