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Advanced [show]


Gunter Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a black coat. His auburn hair is long and unkept. His eyes are green and catlike.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. He receives visions of the future at random moments

History: When he was but 8 years old his parents immigrated from the west. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Job, Immigrant. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Gunter Tickle, Male Human Expert 6
Medium (5'0") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 16 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 11 (+0)18 (+4) 10 (+0)11 (+0)
Skills Animal Handling +3, Stealth +2
Senses Passive Perception 10
Languages Common, Terran, Giant, Goblin, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +0

Possessions: Deep blue spinel (300 gp). Tiger eye turquoise (7 gp). Peridot (80 gp). Eye agate (7 gp).


Social Check DCs


Hunter Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft blue waves gently in the breeze. He keeps his golden hair in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is used to getting what he wants. In part because he is a meticulous planner.

History: Hunter was raised in a hard working conservative environment. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Professionalism, Entrepeneur. Flaws: Cynical. Bonds: Rich, Job. Occupation: Banker

Voice: Eastern European accent

Attributes [hide]

Hunter Peyton, Male Human Bard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)14 (+2) 10 (+0)12 (+1)
Skills Deception +3, History +4
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 28000 sp. Sardonyx (40 gp). Silver pearl (120 gp). 1 Minor magic item.


Social Check DCs


Theodoric Compton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His long auburn hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: Always inclined to offer people food he seems plenty friendly. He has a habit of throwing himself into exceedingly dangerous situations.

History: Theodoric was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He now spends his time doing works of charity.

Motivation: Money/treasure; and balancing his hectic life and new locksmith responsibilities is difficult

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Rich, Job, Enemies. Occupation: Locksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Theodoric Compton, Male Human Expert 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)15 (+2) 13 (+1)14 (+2)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 70 pp. 1 Masterwork Light steel shield. 1 Half-Plate.


Social Check DCs


Alex Winchester, Male Human [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a white scarf. His blonde hair is kept up in a ponytail inside a top hat. His blue eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Sculptor, but he was a colossal failure. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and meet up once more with his childhood friend

Flaws: Antagonistic, Fearful. Bonds: Adventurer, Rich, Job. Occupation: Bowyer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alex Winchester, Male Human Monk 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: Jasper (50 gp). Deep green spinel (140 gp). Malachite (14 gp). Brown-green garnet (140 gp). 1 Bullseye lantern. 1 Good lock. 1 Hourglass.


Social Check DCs


Bertram Blackwood, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy silver hair. He wears crescent spectacles with a black brim.

Personality: Bertram is depressed about a lot of things. He tends to be a nihilist. He enjoys reading and quiet.

History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical, Gifted. Flaws: Depressed, Mundane. Occupation: Unemployed

Voice: Voice breaks

Attributes [hide]

Bertram Blackwood, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)11 (+0) 16 (+3)13 (+1)
Skills History +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 2400 sp.


Social Check DCs

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