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NPC Generator

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Advanced [show]


Percival Gracey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Dyer does. He has blonde hair. He tend to wears goggles to shield his eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He has set out to sabotage the competition.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and further expansion of business

Ideals: Fighting, Logical. Flaws: Greedy. Bonds: Job, Immigrant. Occupation: Dyer

Voice: Complex vocabulary, royal

Attributes [hide]

Percival Gracey, Male Human Wizard 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 15 (+2)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +2, Performance +1
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 300 gp. Amber (80 gp).


Social Check DCs


Patrick Thornton, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has relatively light skin and is very physically imposing due to his abundance of muscles. He wears his black hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a necromancer, Patrick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Mayor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To get a good night's sleep; and to clean up the streets

Flaws: Insomniac, Addict. Bonds: Poor, Guardian, Mentor. Occupation: Mayor

Voice: Sleepy voice

Attributes [hide]

Patrick Thornton, Male Human Monk 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 18 (+4)15 (+2)
Skills Athletics +5, Sleight of Hand +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 600 gp. A roughly beaten golden orb (70 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Alton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears baggy pastel pantaloons and a black scarf. His blonde hair is cut short with large spiked bangs in the front. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: Born in the east to a Guard, Don learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He is untrained/undisciplined, which makes him dangerous.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Joker. Flaws: Insane. Bonds: Religious, Job. Occupation: Guard

Voice: Whispers

Attributes [hide]

Don Alton, Male Human Warlock 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)18 (+4) 16 (+3)15 (+2)
Skills Arcana +7, Persuasion +5
Senses Passive Perception 13
Languages Common, Draconic, Dwarven, Elven, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15322200000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Diggory Beckwith, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is cut close to his head. His brown eyes are slightly larger than normal.

Personality: Diggory is depressed about a lot of things. He tends to be a nihilist. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle.

Flaws: Ugly, Depressed, Impulsive, Disease. Bonds: Rich. Occupation: Tailor

Voice: Jittery and nervous

Attributes [hide]

Diggory Beckwith, Male Human Wizard 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)18 (+4) 7 (-2)15 (+2)
Skills Intimidation +5, Investigation +7
Senses Passive Perception 8
Languages Common, Orc, Druidic, Goblin, Aquan
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433200000

Possessions: 500 gp. White pearl (60 gp). Tiger eye turquoise (7 gp). Fiery yellow corundum (1000 gp). 1 Minor magic item.


Social Check DCs


Aldous Wallace, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a green costume with the symbols of the four houses of cards on his torso. His brown hair is unkempt and raggedy. His fierce hazel eyes like to dwell on things.

Personality: He is business-like. He takes instructions and follows them to the letter. He is harsh and unforgiving.

History: He was born in the north. Aldous was born on a far northern island where he grew up under the tutelage of his father, an expert Actor. He left for the north, certain he would find work there.

Motivation: Many brigands want him driven away; and he's repulsed by the pc

Ideals: Professionalism. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Poor. Occupation: Actor

Voice: Scottish accent

Attributes [hide]

Aldous Wallace, Male Human Warrior 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Insight +1, Investigation +3
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp.


Social Check DCs

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