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Everard Alton, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has dyed his greying silver hair a little too much giving a sharp silver color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also has developed a complete distrust of the Armorer profession.

History: He was born in a small forest village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He became a Guard soon after.

Motivation: To be a Armorer again; and doesn't want to be a guard and was forced into it by his family

Ideals: Passionate. Flaws: Insane. Bonds: Job, Nature, Family. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Everard Alton, Male Human Warlock 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)11 (+0) 10 (+0)16 (+3)
Skills Arcana +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1022

Possessions: 16000 cp. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Thackeray, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: Godfrey wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He receives visions of the future at random moments

History: He served in the navy to pay for his family's outstanding loans. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Rich, Military. Occupation: Fletcher

Voice: Soothing and warm

Attributes [hide]

Godfrey Thackeray, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 10 (+0)15 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Sapphire pendant on gold chain (800 gp). Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs


Balimaar Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and yellow robe with the hood down. He carries a battered shortspear and tarnished shortbow as well. His head has been shaved. His face is scarred and worn.

Personality: Eccentric and domineering, Balimaar will drive conversation. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting, Extrovert. Flaws: Ugly, Hedonist. Bonds: Adventurer. Occupation: Navigator

Voice: Jamaican accent

Attributes [hide]

Balimaar Dalton, Male Human Sorcerer 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 1 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)15 (+2) 12 (+1)13 (+1)
Skills Survival +4
Senses Passive Perception 11
Languages Common, Auran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13664000

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Hugh Remington, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and he perpetually has his pickaxe ready. He has wavy auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Hugh grew up listening to his mother's many stories. At a young age his mother died while driving off some giants. His father being the stubborn sort decided to stay and helped train him in pickaxe use. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Joker. Bonds: Rich, Adventurer, Enemies. Occupation: Gardener

Voice: Italian accent

Attributes [hide]

Hugh Remington, Male Human Wizard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Don Shelley, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears silk and lounges about seductively. He has styled his auburn hair well, parting it to the right. His green eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He dropped out of school to support his sick mother, and resented it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Regain custody of his daughter.

Ideals: Optimist, Logical. Flaws: Disease. Bonds: Attractive, Family. Occupation: Jeweler

Voice: Sore throat, cough

Attributes [hide]

Don Shelley, Male Human Cleric 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 14 (+2)8 (-1)
Skills Athletics +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 100 pp. 1 Masterwork Common Melee.


Social Check DCs

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