Odo Blackwood, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a fine chain shirt which he covers with blue colored cloaks and clothing. His hair is short and silver. He tend to wears goggles to shield his eyes.
Personality: He is overprotective of those who hire his services. He is able to make almost anything out of random pieces of junk.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To clean up the streets; and to protect his home
Ideals: Gifted. Bonds: Guardian, Rich, Family. Occupation: Fisher
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Infernal, Auran, Ignan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Masterwork manacles. 1 Masterwork Thieves’ tools. 1 Simple lock.
Balimaar Digby, Male Human [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers tan and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of hand crossbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His hair is long and chestnut with streaks of red, and is pulled back with small grey clips. His beard is red, braided, and well cared for. His eyes are green and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Map Maker
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 7 (-2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Terran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 400 gp. Red-brown spinel (110 gp).
Nicholas Darby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears red trousers with blue and red striped suspenders. He wears various colorful collared shirts and is in decent physical shape. He wears his chestnut hair up. His eyes, though not visible through his cowl, are amber.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: When he was but 6 years old his parents immigrated from the south. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Nicholas and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and human compassion
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Enemies, Immigrant. Occupation: Seamstress
Voice: Farmer accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 62 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
Possessions: 700 gp.
Lance Langston, Male Human [Permalink]
Personal [hide]
Description: A 5'6" western man, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He acts crazy and hedonistic. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Lance was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Insane, Hedonist. Bonds: Poor, Family. Occupation: Layabout
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 70 pp. Jasper (60 gp).
Heward Tyndall, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. His hair is short and black. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the west to a Herbalist, Heward learned a great deal about his father's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Justice, Joker. Flaws: Insomniac. Bonds: Job, Nature. Occupation: Herbalist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 9 (-1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 200 gp. 1 Tanglefoot bags.
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