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Advanced [show]


Balimaar Harley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear pastel tank tops with white pants. His tied-back hair is silver. His green unseeing eyes seem to look past you.

Personality: Eccentric and domineering, Balimaar will drive conversation. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Extrovert, Philantrophist. Flaws: Disease. Bonds: Mentor. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Balimaar Harley, Male Human Fighter 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)16 (+3) 8 (-1)9 (-1)
Skills History +5, Insight +1
Senses Passive Perception 9
Languages Common, Goblin, Giant, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 18000 cp. White pearl (90 gp).


Social Check DCs


Patrick Webley, Male Human [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents. He has a penchant for wearing a ring with an oversized jet on his left hand. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. This green eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Patrick hails from a village terrorized by illithids. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Patrick began to lead the lost caravan. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: He wants revenge against illithids; and someone believes him a fraud

Ideals: Joker, Entrepeneur. Bonds: Attractive, Rich, Enemies. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Webley, Male Human Wizard 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 14 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 13 (+1)16 (+3)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 500 gp.


Social Check DCs


Hugh York, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large grey jacket. He keeps his auburn hair in a pixie cut. His eyes are amber and beady.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has been saving his money to try and buy his sister's freedom.

Motivation: An old rival family wants him found.

Ideals: Athletic, Gifted. Flaws: Ugly, Depressed. Bonds: Family. Occupation: Interpreter

Voice: Hollow voice

Attributes [hide]

Hugh York, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)10 (+0) 14 (+2)17 (+3)
Skills Intimidation +5, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 400 gp. Amethyst (130 gp). Jet (130 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Gunter Hayden, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He typically wears white cloth garments or leather armor. He keeps his brown hair in a pixie cut. He has hazel eyes.

Personality: Gunter hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He works hard and plays hard.

History: Sold as a small child to a wizard, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Mentor, Poor. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Gunter Hayden, Male Human Rogue 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Shane Alton, Male Human [Permalink]

Personal [hide]

Description: He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His long white hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Servant work with an outfit from a few towns over. Servant work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the north, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he'd like to take his coworkers down a peg

Flaws: Antagonistic. Bonds: Job, Rich, Immigrant, Slave. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Shane Alton, Male Human Wizard 7
Medium (5'8") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 13 (+1)6 (-2) 10 (+0)13 (+1)
Skills Intimidation +4, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1100 gp.


Social Check DCs

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