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NPC Generator

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Advanced [show]


Frederick Asheton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a worn and beaten armor. He has wavy white hair. His skin is flawless and his hazel eyes scan people very quickly.

Personality: His tongue was cut out and he uses sign language. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born blind and as such lacked many opportunities for work. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Disease, Impulsive. Bonds: Attractive. Occupation: Actor

Voice: Slow speaker

Attributes [hide]

Frederick Asheton, Male Human Commoner 6
Medium (5'11") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)17 (+3) 8 (-1)8 (-1)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 9
Languages Common, Elven, Draconic, Sylvan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 100 gp. Star ruby (900 gp). Black pearl (300 gp).


Social Check DCs


Arnold Livingstone, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His red hair and beard is wavy and long. His amber unseeing eyes seem to look past you.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a soldier and died while he was still young. Arnold was left his father's suit of armor and trained in its use and care. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Disciplined. Flaws: Disease. Bonds: Family, Immigrant, Military. Occupation: Miller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Arnold Livingstone, Male Human Rogue 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)11 (+0) 5 (-3)10 (+0)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Anselm Wakefield, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'6" and is dressed in earthy colors with a white and violet handkerchief worn on his left side. His left hand appears badly burned and disfigured. He has a long auburn beard with little hanging trinkets. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is very quiet and rarely speaks above a whisper. Further he is a bit of a stoner and is frequently out of it.

History: When he was but 4 years old his parents immigrated from the east. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the large cave and found the beat up bastard sword and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others; and he wants nothing more than to rejoin the army

Flaws: Ugly, Shy, Addict. Bonds: Immigrant, Nature. Occupation: Weaver

Voice: Ums and uhs a lot

Attributes [hide]

Anselm Wakefield, Male Human Expert 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4

Possessions: 700 gp. Rose (20 gp). Alexandrite (1100 gp). Golden yellow topaz (1100 gp). 1 Masterwork studded leather. 1 Full Plate. 1 Half-Plate.


Social Check DCs


Kyle Hailey, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this southern man wears yellow painted combat armor at almost all times. His black hair is lengthy. His eyes are violet and he is always smoking a pipe.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Athletic, Gifted. Flaws: Depressed, Impulsive. Occupation: Guard

Voice: Timid voice

Attributes [hide]

Kyle Hailey, Male Human Barbarian 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 58 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills History +1, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 700 gp. Iolite (80 gp).


Social Check DCs


Gilbert Dudley, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, he is not a threatening figure. His white hair is matted, messy, and big. His green eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: From birth he was tutored by a cruel and relentless mentor. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and a need for knowledge about a nearby landmark

Flaws: Ugly, Shy. Bonds: Adventurer, Family, Mentor. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Gilbert Dudley, Male Human Sorcerer 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)9 (-1) 11 (+0)17 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp.


Social Check DCs

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