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Advanced [show]


Balimaar Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy red stubble. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a hunchback. His red hair is greying along the sides and has receded to reveal a widow's peak. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He also has developed a complete distrust of the Map Maker profession.

History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He inherited the family business which he has now maintained for 12 years.

Motivation: Further expansion of business.

Flaws: Ugly, Hedonist. Bonds: Job, Military, Mentor. Occupation: Jeweler

Voice: Farmer accent

Attributes [hide]

Balimaar Lindsay, Male Human Monk 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, History +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 500 gp. Hematite (15 gp). Moonstone (50 gp).


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is golden, silky, and of moderate length. His brown eyes peer out from beneath his Stetson red hat.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Humans.

History: He got into the Bricklayer business at a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Bricklayer.

Motivation: His spouse's relatives view him with great suspicion; and expand his business

Ideals: Fighting. Flaws: Racist. Bonds: Attractive, Job, Religious, Family. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Gilbert Altham, Male Human Barbarian 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4

Possessions: 100 gp. A roughly beaten golden orb (60 gp). 1 Minor magic item.


Social Check DCs


Alexandre Langdon, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His tied-back hair is brown. His violet eyes peer out from beneath his feathered brown hat.

Personality: Eccentric and domineering, Alexandre will drive conversation. Alexandre is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: From birth he was tutored by a cruel and relentless mentor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cartwright. He became a Cartwright soon after.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Extrovert. Bonds: Attractive, Family, Mentor, Job. Occupation: Cartwright

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alexandre Langdon, Male Human Rogue 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)17 (+3) 11 (+0)8 (-1)
Skills Athletics +4, Nature +6
Senses Passive Perception 10
Languages Common, Gnoll, Halfling, Elven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6

Possessions: Violet garnet (300 gp). Black pearl (300 gp). White pearl (80 gp).


Social Check DCs


Kody Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a blue collared shirt and white pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His brown eyes have a joyful gleam in them most of the time.

Personality: He exudes charisma. He is a tour de force of persuasion. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Gifted from a young age, Kody studied abroad. His parents enrolled him in a Druid school at a young age so that he could practice his psionic talents. He has dedicated himself to building a better village for his children.

Motivation: Many orcs want him driven away; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting, Gifted. Bonds: Attractive, Adventurer, Enemies. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Kody Sutherland, Male Human Druid 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 400 gp. Red-brown spinel (40 gp). Azurite (12 gp).


Social Check DCs


Charles Northcott, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and very short. His half smiles and amber eyes are beguiling and draw you in.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing singing.

History: His mother raised him in a mountain cabin. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He's attracted to the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist, Artistic. Bonds: Attractive, Nature, Mentor. Occupation: Farmer

Voice: American accent

Attributes [hide]

Charles Northcott, Male Human Fighter 4
Medium (5'8") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)11 (+0) 17 (+3)13 (+1)
Skills Athletics +4, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 42000 sp. Large well-done wool tapestry (100 gp).


Social Check DCs

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