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Advanced [show]


Shane Alby, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and very much looks the part of a Bellfounder. His hair is red and very short. He wears a mask on his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: A powerful slaver made him what he is. A gifted student he started as a Herbalist, but he got bored and became a Bellfounder. He now owns his own business.

Motivation: Balancing his hectic life and new Bellfounder responsibilities is difficult.

Ideals: Optimist. Flaws: Ugly, Depressed. Bonds: Job, Mentor. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Shane Alby, Male Human Bard 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)6 (-2) 15 (+2)9 (-1)
Skills Intimidation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp. Star ruby (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Darby, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His blonde hair is cut short. His eyes, though not visible through his cowl, are amber.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Percival studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was granted necromantic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he's repulsed by the pc

Ideals: Joker, Gifted. Flaws: Fearful, Antagonistic, Greedy. Bonds: Attractive. Occupation: Fisher

Voice: Speaks in third person

Attributes [hide]

Percival Darby, Male Human Adept 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)6 (-2) 11 (+0)14 (+2)
Skills History +0, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. Citrine (50 gp). Hematite (4 gp). Golden yellow topaz (800 gp). Moonstone (50 gp). 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Diggory Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: A powerful necromancer made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To share knowledge with the world; and wishes to resurrect an old love

Ideals: Opinionated, Logical, Entrepeneur. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Shoemaker

Voice: Cold and demanding tone

Attributes [hide]

Diggory Tickle, Male Human Druid 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 41 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)17 (+3) 13 (+1)13 (+1)
Skills Acrobatics +2, Deception +4
Senses Passive Perception 11
Languages Common, Undercommon, Aquan, Terran
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 500 gp. Golden yellow topaz (1000 gp). Amber (140 gp). Black star sapphire (1300 gp).


Social Check DCs


Alex Merton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He has auburn hair. His eyes are green and he is always smoking a pipe.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Energy wise he seems alert and responsive.

History: When he was but 5 years old his parents immigrated from the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Glassblower

Voice: Tuts and clicks tongue

Attributes [hide]

Alex Merton, Male Human Fighter 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)14 (+2) 10 (+0)15 (+2)
Skills Athletics +5, Deception +5
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Kimberley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'2", this man is renowned for his bright blue suits and hats. His head has been shaved. His eyes are hazel and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He's attracted to the PC; and he would like to get married and retire

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Rich, Adventurer, Has a crush. Occupation: Priest

Voice: Tuts and clicks tongue

Attributes [hide]

Arnold Kimberley, Male Human Cleric 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin, Gnoll, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 40 pp.


Social Check DCs

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