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Advanced [show]


Heward Lindsay, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has brown hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a soldier and died while he was still young. Heward was left his mother's suit of armor and trained in its use and care. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and meet up once more with his childhood friend

Flaws: Addict, Disease. Bonds: Adventurer, Military, Rich. Occupation: Dilettante

Voice: Mumbles to self between sentences

Attributes [hide]

Heward Lindsay, Male Human Aristocrat 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 6
Hit Points 31 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)3 (-4) 16 (+3)13 (+1) 13 (+1)8 (-1)
Skills Investigation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 1d8+0, Ranged -2 / 1d8-4, Grapple +0

Possessions: 1800 sp.


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears baggy white pantaloons and a violet scarf. He has done his best to style his red hair to look like a famous performer. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Energy wise he seems alert and responsive.

History: He was born several months after his mother was called into army service. He worked as a nervous Masseuse and found it very stressful. He has set out to sabotage the competition.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and expand his business

Ideals: Professionalism. Flaws: Disease. Bonds: Military, Job, Enemies. Occupation: Masseuse

Voice: Indian accent

Attributes [hide]

Gerald Shirley, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)15 (+2) 15 (+2)16 (+3)
Skills Medicine +4, Stealth +1
Senses Passive Perception 12
Languages Common, Aquan, Auran
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Golden yellow topaz (900 gp). Sard (50 gp). Red spinel (80 gp).


Social Check DCs


Ralf Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and money/treasure

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Military, Slave. Occupation: Engraver

Voice: pre-pubescent

Attributes [hide]

Ralf Wakefield, Male Human Cleric 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 43 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 15 (+2)8 (-1)
Skills Deception +2, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643210

Possessions: 400 gp. Hematite (15 gp).


Social Check DCs


Rolf Wallace, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears rags and sports a simple walking cane. His moppish chestnut hair is in a traditional bowl cut. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: Wants to have a good time and be beloved; and he loathes his own lifestyle

Ideals: Optimist, Philantrophist, Gifted, Artistic. Bonds: Poor, Immigrant. Occupation: Cook

Voice: Puts emphasis on the wrong words

Attributes [hide]

Rolf Wallace, Male Human Warlock 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)8 (-1) 17 (+3)12 (+1)
Skills Insight +5, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 10000 cp. Black pearl (800 gp). Emerald (1000 gp). Chrysoberyl (120 gp). 1 Minor magic item.


Social Check DCs


Gilbert Morton, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is renowned for his bright grey suits and hats. His black hair is cut jaggedly and amateurishly. His eyes are a pleasant hazel.

Personality: He likes to make people angry or surprised. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. After a long history of fighting, Gilbert and his spouse have recently divorced.

Motivation: Expand his business; and he's repulsed by the pc

Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Slave, Immigrant. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Gilbert Morton, Male Human Druid 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 100 gp. 1 Half-Plate. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs

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