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NPC Generator

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Advanced [show]


Aldous Tenley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with tan lining and desert motifs. His golden hair is singed and shortened. His amber eyes dart from person to person to random spaces in the air.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born in a small mountains village. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and doesn't want to be a jeweler and was forced into it by his family

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Nature, Poor. Occupation: Jeweler

Voice: Dutch accent

Attributes [hide]

Aldous Tenley, Male Human Wizard 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 11 (+0)13 (+1) 17 (+3)12 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He wears a lot of dark rich colors, with gold accents. He has a very tight haircut. He has a dull look in his amber eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Optimist, Philantrophist. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Unemployed

Voice: Booming voice

Attributes [hide]

Ernest Alston, Male Human Expert 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 10000 sp. 1 Good lock. 1 Bullseye lantern.


Social Check DCs


Gunter Graham, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and red robe with the hood down, and carries scimitars. He keeps his golden hair in a pixie cut. He tend to wears goggles to shield his eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gunter hails from a village terrorized by drow. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has been saving his money to try and buy his brother's freedom.

Motivation: Someone believes him a fraud; and to unite with his brother

Ideals: Fighting, Professionalism. Bonds: Family, Enemies, Military. Occupation: Server

Voice: Spanish accent

Attributes [hide]

Gunter Graham, Male Human Expert 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 18 (+4)16 (+3) 8 (-1)12 (+1)
Skills Animal Handling +2, Performance +4
Senses Passive Perception 9
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Adam Pickering, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He has a small bristly mustache and wavy red hair. His violet unseeing eyes seem to look past you.

Personality: He likes to make people angry or surprised. He is obsessed with finding treasure.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Adam was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Adam's father didn't care for him much, and the feeling was mutual. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has passion for adventuring and risk.

Flaws: Disease, Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Adam Pickering, Male Human Druid 6
Medium (5'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 30 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)12 (+1) 14 (+2)10 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353320

Possessions: Amber (160 gp). 1 Minor magic item.


Social Check DCs


John Allerton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male dresses like a well dressed Doctor does. He is tall, broad shouldered and powerfully built. With a patchy white beard and wild white hair. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. John is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and to unite with his brother

Flaws: Ugly. Bonds: Job, Family, Rich, Immigrant. Occupation: Doctor

Voice: Timid voice

Attributes [hide]

John Allerton, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 9 (-1)15 (+2)
Skills Nature +3, Performance +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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