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Advanced [show]


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Architect uniform. His chestnut hair is drawn into a tight pony tail with a rose scrunchie. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with a lost civilization.

History: He was born on a small isolated farm. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Professionalism. Flaws: PTSD. Bonds: Job, Adventurer, Nature. Occupation: Architect

Voice: Excited and jittery

Attributes [hide]

Gerard Chester, Male Human Warrior 6
Medium (6'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 41 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +2 / 2d6-1, Grapple +4

Possessions: 200 gp. Banded agate (13 gp). Hematite (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with white highlights, and long green pants that bunch up around his shoes. His brown hair is slicked back into a classic pompadour. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with his god.

History: He was born into a rich family. A few years later when the south was not economically sound they moved to his current location. He now mingles about in high society.

Motivation: Many goblins want him driven away; and money/treasure

Ideals: Joker. Flaws: Ugly. Bonds: Religious, Rich, Immigrant, Enemies. Occupation: Armorer

Voice: Squeaky

Attributes [hide]

Ernest Hamilton, Male Human Adept 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 3 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)14 (+2) 13 (+1)8 (-1)
Skills Medicine +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 100 gp. Azurite (7 gp). Amethyst (110 gp). 1 Minor magic item.


Social Check DCs


Randal Brownrigg, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan vest and prefers brown and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has auburn hair. His green eyes have a joyful gleam in them most of the time.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is an amazing painter.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Brownrigg, Male Human Wizard 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 10 (+0)6 (-2)
Skills Acrobatics +1, Intimidation +0
Senses Passive Perception 10
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 2300 sp. Carnelian (70 gp). Jasper (70 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield.


Social Check DCs


Godfrey Tattersall, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Armorer does. His hair is golden and curly. His violet eyes peer out from beneath his feathered brown hat.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is a Lamia in disguise. He made a point of taking high paying jobs and getting most of it up front. After a long history of fighting, Godfrey and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he is compelled to act according to his religious beliefs

Flaws: Shy, Antagonistic. Bonds: Job, Adventurer, Religious. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Godfrey Tattersall, Male Human Wizard 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)14 (+2) 9 (-1)15 (+2)
Skills Athletics +4, Deception +4
Senses Passive Perception 9
Languages Common, Orc, Ignan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Drogo Windsor, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. He wears his black hair down. His thin eyebrows rest above his beady brown eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He enjoys reading and quiet.

History: He was born in the west. He went to a religious school and was inspired by the priests there in charitable deeds. He struck the Glassblower job and began his own company from there.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult; and to be a body guard again

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Job, Immigrant, Religious. Occupation: Glassblower

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Windsor, Male Human Wizard 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)11 (+0) 14 (+2)11 (+0)
Skills Nature +2, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. Blue quartz (13 gp). Carnelian (80 gp). Hematite (13 gp).


Social Check DCs

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