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NPC Generator

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Advanced [show]


Guy Dryden, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a green armored body suit, with a simple pastel line shooting up and back down. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Guy lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Joker. Flaws: Insomniac, Greedy. Bonds: Family. Occupation: Soapmaker

Voice: Cold and demanding tone

Attributes [hide]

Guy Dryden, Male Human Warrior 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 13 (+1)15 (+2) 6 (-2)15 (+2)
Skills Acrobatics +3, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 2300 sp.


Social Check DCs


Alex Shirley, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright white and brown, and wears rings and necklaces with large, colorful gems. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a skull on it. He keeps his long golden hair kept up in a rat tail. He has several tiny topaz earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He always tries to repair and not replace. It was this mentality that drove him into the Herbalist business.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Alex took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Ideals: Artistic, Persistence, Gifted. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Alex Shirley, Male Human Expert 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)10 (+0) 8 (-1)10 (+0)
Skills Medicine +1, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 500 sp.


Social Check DCs


Diggory Yardley, Male Human [Permalink]

Personal [hide]

Description: An older man who typically wears a sleeveless long coat of deep black leather and dull grey iron scale mail, he is not a threatening figure. His blonde hair is heavily combed to the left. His violet unseeing eyes seem to look past you.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He has a small toy that he constantly fidgets with.

History: He is a Lycanthrope in disguise. He made a point of taking high paying jobs and getting most of it up front. During his travels, Diggory and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Diggory discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Diggory fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Logical. Flaws: Disease, Antagonistic, Addict. Bonds: Adventurer. Occupation: Miner

Voice: pre-pubescent

Attributes [hide]

Diggory Yardley, Male Human Expert 7
Medium (5'9") Human, Lawful Good (CR 7)
Armor Class 8
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 6 (-2)14 (+2)
Skills Animal Handling +1, Deception +5
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3

Possessions: 50 pp.


Social Check DCs


Adelard Trowbridge, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he likes to wear red tank tops with green pants, and is pretty ugly. His red hair is long and unkept. His violet eyes are passionate and lively.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.

History: A powerful necromancer made him what he is. When Adelard reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army

Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Mentor, Military. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Adelard Trowbridge, Male Human Adept 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)7 (-2) 13 (+1)9 (-1)
Skills Persuasion +2, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 1 Minor magic item.


Social Check DCs


Kody Leighton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'2" and is a bit bulky. He is very muscular particularly in the legs. He usually wears his tan robe and has his club always slung over his shoulder. His moppish golden hair is in a traditional bowl cut. He has gleaming, smiling amber eyes.

Personality: He is very quiet and rarely speaks above a whisper. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born the only child of a wealthy merchant. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Entrepeneur. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Knight

Voice: Aggressive tone

Attributes [hide]

Kody Leighton, Male Human Druid 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 33 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 900 gp. Gold dragon comb with red garnet eye (1800 gp). 1 Minor magic item.


Social Check DCs

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