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NPC Generator

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Advanced [show]


Balimaar Holton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses like a well dressed Barkeep does. He has no hair. He has a dull look in his brown eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born several months after his father was called into army service. His first spouse was a Jeweler, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has worked as a Barkeep like his father before him.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Fearful. Bonds: Job, Family, Military. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Balimaar Holton, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 33 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 15 (+2)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Diggory Kitchur, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of bows, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His brown hair is greying along the sides and has receded to reveal a widow's peak. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He is a Doppelganger in disguise. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Antagonistic, Racist. Bonds: Adventurer. Occupation: Miner

Voice: Sore throat, cough

Attributes [hide]

Diggory Kitchur, Male Human Adept 5
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 10 (+0)14 (+2)
Skills History +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 6000 sp. Jade (160 gp). Moss agate (9 gp). Lapis lazuli (9 gp). Citrine (70 gp).


Social Check DCs


Raymond Shelly, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing black shirts, loose pants, and blazers most of the time. He carries a battered scythe and tarnished sword as well. His hair is always cut to a buzz. His brown eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. Flattery will make him almost putty in your hands.

History: Born to a Bowyer, his father struggled to pay the bills. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: A deep hatred of brigands; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Disease, Selfish. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Pronounces difficult words wrong

Attributes [hide]

Raymond Shelly, Male Human Druid 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 17 (+3)13 (+1) 14 (+2)7 (-2)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Trey Ramsey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trey was born in the east. At a young age he loved to build and create. His mother was a soldier and died while he was still young. Trey was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist, Persistence. Flaws: Insane, Depressed. Bonds: Military. Occupation: Seamstress

Voice: Soft and melodious

Attributes [hide]

Trey Ramsey, Male Human Warlock 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 14
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 7 (-2)6 (-2) 10 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 35000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp).


Social Check DCs


Ralf Winchester, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and black handkerchief worn on his right side, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a necromancer, Ralf was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Fighter school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Justice, Philantrophist, Gifted. Bonds: Mentor, Job. Occupation: Tanner

Voice: pre-pubescent

Attributes [hide]

Ralf Winchester, Male Human Fighter 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 9 (-1)16 (+3)
Skills Intimidation +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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