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NPC Generator

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Advanced [show]


Trey Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. His hair is white and curly. He has gleaming, smiling violet eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is an amazing painter.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army; and a strong sense of loyalty to human people

Ideals: Joker, Gifted. Flaws: Ugly, PTSD. Bonds: Military. Occupation: Stableman

Voice: Mumbles to self between sentences

Attributes [hide]

Trey Churchill, Male Human Adept 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)12 (+1) 11 (+0)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: Just what you see.


Social Check DCs


Manfred Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of his god around his neck, and a dagger on his belt. He wears his blonde hair down. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Gifted. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Ruler

Voice: Irish accent

Attributes [hide]

Manfred Bentley, Male Human Ranger 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 14
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 3000 sp.


Social Check DCs


Arnold Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are green.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments

History: Gifted from a young age, Arnold studied abroad. A gifted student he started as a Blacksmith, but he got bored and became a Healer. He has achieved small success as a Healer.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Athletic, Gifted. Bonds: Job. Occupation: Healer

Voice: growls and snarls, animalistic

Attributes [hide]

Arnold Mitchell, Male Human Rogue 7
Medium (6'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 36 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)13 (+1) 17 (+3)15 (+2)
Skills Insight +6, Stealth +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 2000 sp. Jasper (50 gp).


Social Check DCs


Peter Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He wears a wide-brimmed hat to hide his balding. He has a dull look in his green eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has all his life been fascinated with poetry.

History: Born in the north his family was never financially stable. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love.

Ideals: Artistic. Flaws: Disease. Bonds: Poor, In love, Adventurer. Occupation: Performer

Voice: Speaks with lips pursed

Attributes [hide]

Peter Gracey, Male Human Warlock 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)16 (+3) 12 (+1)17 (+3)
Skills Nature +5, Performance +5
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133220000

Possessions: Obsidian (9 gp). Rhodochrosite (9 gp).


Social Check DCs


Adam Cornish, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He has shaved his head bald. He has several tiny topaz earrings on each ear.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Adam is combative with any and all who dare try his patience in the slightest.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Beggar arts, while his father instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has money and likes to spend it.

Ideals: Athletic, Disciplined, Justice. Flaws: Insane. Bonds: Rich. Occupation: Beggar

Voice: growls and snarls, animalistic

Attributes [hide]

Adam Cornish, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 14 (+2)15 (+2)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: Alexandrite (200 gp). Tiger eye turquoise (6 gp).


Social Check DCs

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