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NPC Generator

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Advanced [show]


Norman Northcott, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a slight overbite and is overall scrawny. He is bald on top and has large silver tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a Tailor, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Armorer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Shy, Antagonistic. Bonds: Poor, Mentor. Occupation: Armorer

Voice: Nasally tone

Attributes [hide]

Norman Northcott, Male Human Expert 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)13 (+1) 14 (+2)16 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +4

Possessions: 6000 sp.


Social Check DCs


Odo Graeme, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He carries with him a set of longswords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his golden hair to look like a famous performer. He has violet eyes and a grey hat with a white feather.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Odo was born with his mother's beautiful face. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against drow

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich, Enemies. Occupation: Body Guard

Voice: Indian accent

Attributes [hide]

Odo Graeme, Male Human Sorcerer 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)9 (-1) 17 (+3)13 (+1)
Skills Animal Handling +5, Arcana +1
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Finely wrought small gold bracelet (20 gp).


Social Check DCs


Patrick Byron, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black feathered hat and black clothes. He has blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Patrick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born the only child of a wealthy merchant. Patrick was born on a far northern mountains where he grew up under the tutelage of his father, an expert Masseuse. He moves from town to town, unable to find a place to settle.

Motivation: Retire the richest man in the north; and he is compelled to act according to his religious beliefs

Ideals: Artistic, Gifted, Entrepeneur. Bonds: Immigrant, Attractive. Occupation: Masseuse

Voice: Speaks in third person

Attributes [hide]

Patrick Byron, Male Human Cleric 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)11 (+0) 8 (-1)6 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 13000 cp.


Social Check DCs


Simon Breeden, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is wearing a perfectly clean shirt and pair of pants. He keeps his golden hair in a flapper bob. He has a tattooed face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Simon hails from a village terrorized by drow. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shoemaker. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A deep hatred of drow; and find a way to reverse the transformation of his brother

Bonds: Attractive, Job, Enemies, Nature, Family. Occupation: Shoemaker

Voice: Slow speaker

Attributes [hide]

Simon Breeden, Male Human Warrior 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Balimaar Clayton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a perfectly clean shirt and pair of pants. He wears his blonde hair up. His skin is flawless and his gray eyes scan people very quickly.

Personality: He speaks before he thinks and is too direct. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east, but his parents moved at a very young age to the west. While studying, he fell in love. They married and had a son. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Logical. Flaws: Impulsive, Mundane. Bonds: Attractive, Immigrant, In love. Occupation: Performer

Voice: Eastern European accent

Attributes [hide]

Balimaar Clayton, Male Human Warlock 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)7 (-2) 13 (+1)12 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 10000 sp. 1 Half-Plate.


Social Check DCs

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