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Advanced [show]


Heward Royal, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Jeweler hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: A deep hatred of orcs; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Enemies, Mentor, Poor. Occupation: Jeweler

Voice: growls and snarls, animalistic

Attributes [hide]

Heward Royal, Male Human Bard 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)7 (-2) 11 (+0)11 (+0)
Skills Intimidation +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Percival Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear brown pants and tee shirts. His attire stands in sharp contrast to his pickaxe, which is beautifully polished and possesses an ornate carving of a clover on it. His auburn hair is greasy and uncared for. His eyes are gray and beady.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has all his life been fascinated with dancing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He has never given up on his dancing dream.

Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion

Ideals: Opinionated, Artistic, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Scribe

Voice: Creaky witch voice

Attributes [hide]

Percival Bradshaw, Male Human Sorcerer 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)15 (+2) 6 (-2)12 (+1)
Skills History +5, Insight +1
Senses Passive Perception 8
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666400

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Denholm, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His long blonde hair reaches down to his waist. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is fixated on the number 83. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Miles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Insane, Hedonist. Bonds: Attractive. Occupation: Fletcher

Voice: Prounounces S like Z

Attributes [hide]

Miles Denholm, Male Human Warrior 7
Medium (5'3") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Everard Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His black hair is still thick. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Everard's first love is himself. His second love is also himself. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often.

Ideals: Athletic, Impeccable, Gifted. Flaws: Hedonist, Disease. Bonds: Poor. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Everard Mitchell, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 8 (-1)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 9
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146640000

Possessions: 6000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Trym Northcott, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears just a pastel suit. His auburn hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is frequently practicing swordplay.

History: He was raised by priests from a young age. When Trym reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Due to his spouse's obsession with being a Assassin they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: His religion dominates his actions.

Ideals: Joker. Bonds: Military, Religious, Mentor. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Trym Northcott, Male Human Bard 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)11 (+0) 13 (+1)17 (+3)
Skills Persuasion +6, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 6000 sp.


Social Check DCs

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