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NPC Generator

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Advanced [show]


Miles Harley, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'0" has a big stupid grin on his face most of the time. He sports tan clothing, slightly heavier than average wear. His golden hair is heavily combed to the left. His eyes are gray and he is always smoking a pipe.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Miles was raised in a hard working conservative environment. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He struck the Healer job and began his own company from there.

Motivation: Wants a kiss; and to end his boredom

Flaws: Insomniac, Mundane. Bonds: Has a crush, Job, Family. Occupation: Healer

Voice: Thin and wheezing

Attributes [hide]

Miles Harley, Male Human Sorcerer 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)14 (+2) 11 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Roland Holton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He has a large violet mantle and cape that has been intricately interwoven into his yellow robe. He has a hunchback. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. As long as the job gets done he does not care how it got done.

History: He was raised by priests from a young age. A gypsy cursed him at a young age, leading to his ugly appearance. He became a Armorer soon after.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Joker, Professionalism. Flaws: Ugly. Bonds: Religious, Mentor. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Roland Holton, Male Human Aristocrat 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Violet garnet (800 gp). Smoky quartz (30 gp). Jet (70 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bernard Tickle, Male Human [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers tan and white shirts. His boots appear to have been at one point steel toed but are quite worn down. He is portly but not overly obese. His hair is short and brown. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised in a white middle class family as the only child. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He has worked as a Assassin like his father before him.

Motivation: He seems to be bored by most things.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Assassin

Voice: Stutters

Attributes [hide]

Bernard Tickle, Male Human Aristocrat 8
Medium (6'1") Human, Neutral Good (CR 8)
Armor Class 7
Hit Points 58 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)5 (-3) 15 (+2)16 (+3) 9 (-1)16 (+3)
Skills Medicine +2, Sleight of Hand +0
Senses Passive Perception 9
Languages Common, Undercommon, Elven, Goblin
Attacks Melee +1 / 2d10-2, Ranged +0 / 2d10-3, Grapple -2

Possessions: Just what you see.


Social Check DCs


Manfred Marleigh, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. He has a long brown beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is overprotective of those who hire his services. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: Money/treasure.

Ideals: Opinionated. Bonds: Attractive, Guardian, Rich. Occupation: Cook

Voice: Sleepy voice

Attributes [hide]

Manfred Marleigh, Male Human Barbarian 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: Golden yellow topaz (1500 gp). Red-brown spinel (160 gp).


Social Check DCs


John Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and has a large blue mantle and cape that has been intricately interwoven into his black robe. His chestnut hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, John studied abroad. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: Find a way to reverse the transformation of his brother; and expand his business

Ideals: Athletic, Gifted. Flaws: Hedonist. Bonds: Job, Family. Occupation: Mayor

Voice: Sore throat, cough

Attributes [hide]

John Marleigh, Male Human Aristocrat 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)10 (+0) 14 (+2)13 (+1)
Skills History +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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