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Advanced [show]


Arnold Kenley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He has a moderate pudge and is not very fit. His blonde hair has been sun bleached extensively. His hazel eyes dart from person to person.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He misses his home and complains about the freezing weather, even in summer.

History: A powerful necromancer made him what he is. Over the years he perfected his riding and shooting skills. He was granted necromantic powers by his dying brother.

Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers

Ideals: Gifted. Bonds: Nature, Immigrant, Mentor, Family. Occupation: Weaver

Voice: Switch between two voices

Attributes [hide]

Arnold Kenley, Male Human Aristocrat 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)15 (+2) 9 (-1)13 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 9
Languages Common, Aquan, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. 7 Acid flasks. 1 Tanglefoot bags. 2 Antitoxin.


Social Check DCs


Theodoric Myerscough, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His hair is cut close to his head. His eyes are hazel and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Unemployed profession.

History: Born in the north his family was never financially stable. Over the years he perfected his riding and shooting skills. He inherited the family business which he has now maintained for 7 years.

Motivation: Revenge; and sabotage a competitor

Flaws: Addict. Bonds: Job, Poor, Nature, Enemies. Occupation: Animal Trainer

Voice: Tuts and clicks tongue

Attributes [hide]

Theodoric Myerscough, Male Human Sorcerer 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 17 (+3)12 (+1) 14 (+2)9 (-1)
Skills Investigation +3, Performance +1
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1500 sp.


Social Check DCs


Ralf Remington, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing the road beaten gear of a warrior. His hair is long and brown with streaks of black, and is pulled back with small white clips. His beard is black, braided, and well cared for. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born blind and as such lacked many opportunities for work. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Money/treasure.

Ideals: Fighting, Athletic. Flaws: Racist, Disease. Bonds: Religious, Rich. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ralf Remington, Male Human Cleric 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)5 (-3) 12 (+1)12 (+1)
Skills Nature +0, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Morley, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He likes to wear ponchos typically of a light yellow in addition to tight pants. His whole body is exceptionally muscular. His red hair is knotted and matted. His eyes are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to loving parents in a slum to the west. In his 17th year, his parents were killed by a drow raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: Someone believes him a fraud.

Ideals: Impeccable. Bonds: Immigrant, Family, Poor, Enemies. Occupation: Mason

Voice: Dark and ominous

Attributes [hide]

Godfrey Morley, Male Human Bard 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 1300 sp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Arnold Alston, Male Human [Permalink]

Personal [hide]

Description: Standing 5'7", this man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his shield. His hair is short and silver. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: His tongue was cut out and he uses sign language. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He comes from a rich southern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is greedy; and he has money and likes to spend it

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Rich. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Arnold Alston, Male Human Sorcerer 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)10 (+0) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 600 sp.


Social Check DCs

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