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Advanced [show]


Balimaar Churchill, Male Human [Permalink]

Personal [hide]

Description: This man is renowned for his bright black suits and hats, and sports empty pouches on his belt. With a patchy brown beard and wild brown hair. His eyes, though not visible through his cowl, are hazel.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Balimaar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur. Flaws: Terse, Hedonist, Depressed. Bonds: Adventurer. Occupation: Navigator

Voice: Dark and ominous

Attributes [hide]

Balimaar Churchill, Male Human Ranger 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 7 (-2)15 (+2) 16 (+3)10 (+0)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Auran, Terran
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Frederick Stanley, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel costume with the symbols of magic on his torso. He carries with him a set of hand crossbows on his belt, each one with a amethyst on the hilt. His auburn hair is cut jaggedly and amateurishly. This violet eyed easterner is not easily forgotten.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is an amazing painter.

History: When he was but 5 years old his parents immigrated from the east. A freak accident while working with his Merchant father left him crippled. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants a kiss

Ideals: Fighting, Philantrophist, Gifted. Flaws: Disease. Bonds: Immigrant. Occupation: Servant

Voice: Scottish accent

Attributes [hide]

Frederick Stanley, Male Human Sorcerer 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)11 (+0) 9 (-1)11 (+0)
Skills Acrobatics +3, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 40000 sp. Chrysoprase (80 gp). 1 Average lock. 1 Masterwork Artisan’s tools.


Social Check DCs


Miles Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears suspenders and black workpants. His shirt is yellow, and he wears a heavy black leather apron most of the time. He has a red handlebar mustache and slicked back red hair. He is baby faced.

Personality: Eccentric and domineering, Miles will drive conversation. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Miles was born in the south. At a young age he loved to build and create. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Dyer. He struck the Dyer job and began his own company from there.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Extrovert, Persistence. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Dyer

Voice: Draws out vowels

Attributes [hide]

Miles Stansfield, Male Human Cleric 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 9 (-1)12 (+1) 11 (+0)18 (+4)
Skills Investigation +3, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2700 sp. Red-brown spinel (100 gp).


Social Check DCs


Heward Clare, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. With a patchy golden beard and wild golden hair. His eyes are likewise hazel.

Personality: Heward is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Heward was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Heward's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Heward and his spouse have recently divorced.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Extrovert. Flaws: Antagonistic. Occupation: Apothecary

Voice: Uses sign language

Attributes [hide]

Heward Clare, Male Human Cleric 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 12 (+1)10 (+0) 11 (+0)9 (-1)
Skills Arcana +2, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 4000 cp.


Social Check DCs


Dustin Shelley, Male Human [Permalink]

Personal [hide]

Description: This man is well dressed, constantly wearing a black suit, grey shirt, and yellow tie. He is muscular with a powerful set of arms. He has no hair. His eyes are green and catlike.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He moved from fad to fad and when he turned 15 he discovered poetry. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Persistence, Gifted, Artistic. Flaws: Ugly. Bonds: Rich. Occupation: Healer

Voice: Speaks with a cold

Attributes [hide]

Dustin Shelley, Male Human Commoner 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 9 (-1)14 (+2)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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