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NPC Generator

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Advanced [show]


Norman Chester, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a red and black handkerchief worn on his right side. His hair is always cut to a buzz. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. The war was a terrible time for him, and Norman does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in the east, but his parents moved at a very young age to the south. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Addict, Shy, Depressed. Bonds: Military, Immigrant, Nature. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Norman Chester, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Gerard Abram, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. His white hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He left for the south, certain he would find work there.

Motivation: He is greedy; and to reunite with his absent mother

Flaws: Antagonistic, Disease. Bonds: Rich, Immigrant, Family. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Gerard Abram, Male Human Expert 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +5, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 10 pp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Percival Harlan, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull violet iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His long auburn hair reaches down to his waist. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was a mechanic, and taught him how to fix just about anything. He was granted necromantic powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted, Persistence. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Bricklayer

Voice: Pirate accent

Attributes [hide]

Percival Harlan, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 38 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)13 (+1) 11 (+0)11 (+0)
Skills Investigation +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Percival Moreno, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears dark leathers with embroidery. He has styled his brown hair well, parting it to the right. His otherwise smooth face is marked with small tiny scars.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to loving parents in a slum to the east. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a animal trainer again

Ideals: Optimist, Fighting. Bonds: Attractive, Poor, Job. Occupation: Seamstress

Voice: Russian accent

Attributes [hide]

Percival Moreno, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 14 (+2)8 (-1)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3200 sp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ralf Fidget, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He has a large blue mantle and cape that has been intricately interwoven into his brown robe. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Further he is a bit of a stoner and is frequently out of it.

History: Ralf was raised in a hard working conservative environment. Like his mother and his sister before him, after school he went straight into learning to become a Courier. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Insane, Mundane, Addict. Bonds: Immigrant, Job. Occupation: Courier

Voice: Loud with bravado

Attributes [hide]

Ralf Fidget, Male Human Commoner 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)10 (+0)
Skills Animal Handling +5, Performance +2
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs

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