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Advanced [show]


Shane Bradford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear green pants and tee shirts. His hair is silver, silky, and of moderate length. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born at the edge of vast forest. His father was a soldier and died while he was still young. Shane was left his father's suit of armor and trained in its use and care. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and obtaining odd cultural human artifacts is his passion

Flaws: Disease. Bonds: Attractive, Adventurer, Nature, Military. Occupation: Assassin

Voice: Whispers

Attributes [hide]

Shane Bradford, Male Human Cleric 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)12 (+1) 10 (+0)16 (+3)
Skills Arcana +3, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Minor magic item.


Social Check DCs


Randal Appleton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He is generally well dressed albeit a few years behind the times. He has red hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. As long as the job gets done he does not care how it got done.

History: Born in the east his family was never financially stable. A gifted student he started as a Cook, but he got bored and became a Bellfounder. He inherited the family business which he has now maintained for 6 years.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Randal Appleton, Male Human Druid 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +4, Deception +4
Senses Passive Perception 12
Languages Common, Infernal, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Clerebold Tenley, Male Human [Permalink]

Personal [hide]

Description: He usually wears his tan robe and has his quarterstaff always slung over his shoulder, and he perpetually has his quarterstaff ready. He sports a long chestnut beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Clerebold hails from a village terrorized by goblins. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: Someone believes him a fraud; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Emotional. Bonds: Adventurer, Enemies. Occupation: Animal Trainer

Voice: Shortens vowels

Attributes [hide]

Clerebold Tenley, Male Human Rogue 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)10 (+0) 18 (+4)13 (+1)
Skills Sleight of Hand +4, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Wymar Weld, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is dressed in an above average manner. His golden hair is styled in orderly dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He also has developed a complete distrust of the Assassin profession.

History: He was born to loving parents in a slum to the south. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Soapmaker.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Athletic, Impeccable. Bonds: Attractive, Poor, Job. Occupation: Soapmaker

Voice: Hard of hearing, loud

Attributes [hide]

Wymar Weld, Male Human Bard 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Common, Goblin, Abyssal, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Tattersall, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear ponchos typically of a light tan in addition to tight pants. His white hair is heavily combed to the left. He wears an eyepatch.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not believe in violence as a means to an end. He is a dedicated Beggar but believes his peers are too gung-ho.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many drow want him driven away; and several ex partners dislike his way of doing things and want revenge

Ideals: Persistence, Pacifist. Flaws: Ugly, Antagonistic. Bonds: Rich, Enemies. Occupation: Beggar

Voice: Tuts and clicks tongue

Attributes [hide]

Nicholas Tattersall, Male Human Fighter 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Giant, Celestial
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs

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