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NPC Generator

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Advanced [show]


Gerard Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His blonde hair is still thick. His half smiles and blue eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: The child of a Shoemaker, who enjoyed hunting, Gerard was taken on many hunting expeditions. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Attractive, Nature, Immigrant. Occupation: Sculptor

Voice: High pitched and raspy

Attributes [hide]

Gerard Darby, Male Human Aristocrat 6
Medium (6'6") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 24 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)10 (+0) 18 (+4)12 (+1)
Skills Perception +7, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 300 gp. 1 Backpack. 1 Masterwork Musical instrument.


Social Check DCs


Alexandre Langdon, Male Human [Permalink]

Personal [hide]

Description: He wears a green tunic with grey highlights, and long brown pants that bunch up around his shoes, and he perpetually has his lance ready. His chestnut hair, when down, is lengthy. He has violet eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born in a small village he learned the ways of the warrior from his father. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barrister work with an outfit from a few towns over. Barrister work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: Sabotage a competitor.

Ideals: Fighting, Optimist. Flaws: Depressed. Bonds: Job. Occupation: Barrister

Voice: Tuts and clicks tongue

Attributes [hide]

Alexandre Langdon, Male Human Commoner 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)13 (+1) 9 (-1)12 (+1)
Skills Athletics +3, Survival +1
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Black pearl (1000 gp). Chalcedony (20 gp).


Social Check DCs


Richard Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears many layers of old clothing at all times. He has a hunchback. He wears his white hair down. He wears large thick round spectacles.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He also hits on women, regardless of circumstances.

History: From birth he was tutored by a cruel and relentless mentor. A gifted student he started as a Sage, but he got bored and became a Cook. He has achieved small success as a Cook.

Motivation: Wants to open a new tavern; and he wants to get laid

Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush, Mentor, Job. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Richard Marlowe, Male Human Warrior 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 7 (-2)6 (-2) 11 (+0)10 (+0)
Skills Acrobatics +0, Intimidation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +2

Possessions: 500 sp.


Social Check DCs


Guy Whitby, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Navigator. His chestnut hair is knotted and matted. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Guy's first love is himself. His second love is also himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He served in the navy to pay for his family's outstanding loans. In his 17th year, his parents were killed by a dire rats raid, leaving Guy alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants revenge against dire rats; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Military, Enemies, Job. Occupation: Navigator

Voice: Nasally tone

Attributes [hide]

Guy Whitby, Male Human Warrior 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 16 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 6 (-2)10 (+0) 9 (-1)10 (+0)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp.


Social Check DCs


Anthony Yardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly brown, has prominent grey streaks. His eyes are likewise blue. His teeth are white and perfect.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with a lost civilization.

History: Anthony was born with his father's beautiful face. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in halberd use. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk.

Ideals: Philantrophist, Fighting. Bonds: Attractive, Adventurer, Enemies. Occupation: Body Guard

Voice: Farmer accent

Attributes [hide]

Anthony Yardley, Male Human Druid 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)9 (-1) 10 (+0)12 (+1)
Skills Medicine +2, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp.


Social Check DCs

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