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Advanced [show]


Adelard Asheton, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears bulky tan painted plate armor. He wears his red hair up. His eyes are amber and beady.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He uses divination through singing.

History: He is a Hag in disguise. He dropped out of school before completing his studies. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Ideals: Gifted, Logical. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Marshal

Voice: Speaks through clenched teeth

Attributes [hide]

Adelard Asheton, Male Human Sorcerer 6
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)15 (+2) 17 (+3)9 (-1)
Skills Nature +5, Survival +6
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. Hematite (15 gp). Deep blue spinel (700 gp). 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork Light steel shield. 1 Buckler.


Social Check DCs


Geoffrey Garfield, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a custom-built plate barding that's adorned with black lining and desert motifs. He is an epitome of beauty. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. The war was a terrible time for him, and Geoffrey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away.

Flaws: Disease, Greedy, Depressed. Bonds: Attractive, Military. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Geoffrey Garfield, Male Human Monk 3
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)10 (+0) 7 (-2)17 (+3)
Skills Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. Golden pearl (120 gp). Deep blue spinel (600 gp). Smoky quartz (40 gp). 1 Masterwork Common Melee.


Social Check DCs


Roger Coombs, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His brown hair is knotted and matted. He wears crescent spectacles with a black brim.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Roger hails from a village terrorized by gnolls. In his 18th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: He wants revenge against gnolls; and many gnolls want him driven away

Ideals: Athletic, Joker. Bonds: Poor, Religious, Enemies. Occupation: Servant

Voice: Aggressive tone

Attributes [hide]

Roger Coombs, Male Human Cleric 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 8 (-1)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).


Social Check DCs


Aldous Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He tends to wear a black poncho over his likewise colored trousers and shirt. He has moderate length blonde hair. His gray eyes dart from person to person.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He feeds upon the attention of others.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.

Motivation: Wants to work out more often; and to get a good night's sleep

Ideals: Athletic. Flaws: Selfish, Disease, Insomniac. Bonds: Attractive. Occupation: Laborer

Voice: Whispers

Attributes [hide]

Aldous Peyton, Male Human Ranger 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 12 (+1)10 (+0)
Skills Investigation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 7000 cp. 1 Minor magic item.


Social Check DCs


Heward Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears tan leather gloves, a tan jacket, and tight pants. He carries with him a set of bastard swords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his brown hair. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: Calm and collected, he is a well trained Gardener. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Heward lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Gardener for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he'd like to take his coworkers down a peg

Ideals: Fighting. Bonds: Attractive, Job, In love, Family. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Heward Barlow, Male Human Commoner 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 16000 sp. Tourmaline (70 gp). Deep blue spinel (900 gp).


Social Check DCs

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