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NPC Generator

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Advanced [show]


Norman Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His brown hair is braided into rings. He has a dull look in his gray eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small mountains village. From his teen years he was always beautiful and desirable, so people have always doted on him. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away.

Ideals: Impeccable. Bonds: Attractive, Adventurer, Nature, Enemies. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Norman Lincoln, Male Human Rogue 8
Medium (6'5") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 34 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Acrobatics +4, Investigation +6
Senses Passive Perception 11
Languages Common, Celestial, Goblin, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +6

Possessions: 1000 gp. Zircon (30 gp). Golden pearl (90 gp). Golden yellow topaz (600 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His skin is fair and his fingers are delicate and long. He wears his red hair down. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: Alex was born the youngest of three triplets. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Marry his brother to traveling adventurers; and an old rival family wants him found

Ideals: Gifted. Flaws: Shy, Hedonist. Bonds: Attractive, Family. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Alex Heiser, Male Human Bard 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)9 (-1) 16 (+3)16 (+3)
Skills Athletics +4, Persuasion +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Trym Weld, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is also unnaturally pale. His red hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.

Personality: A skeptical and narcissistic man, Trym's first love is himself. His second love is also himself. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the south. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Revenge; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military, Enemies. Occupation: Herbalist

Voice: Rolls R's

Attributes [hide]

Trym Weld, Male Human Fighter 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)12 (+1) 10 (+0)7 (-2)
Skills Deception +1, Performance +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. Carnelian (20 gp). Lapis lazuli (5 gp). Sardonyx (20 gp). 1 Minor magic item.


Social Check DCs


Gilbert Harlan, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'0" and wears brown trousers with grey and black striped suspenders. He wears various colorful collared shirts. He sports a long red beard, and similarly colored long hair. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born in the west, but his parents moved at a very young age to the south. His father was a soldier and died while he was still young. Gilbert was left his father's suit of armor and trained in its use and care. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: To unite with his brother; and find a way to reverse the transformation of his brother

Flaws: Shy. Bonds: Family, Immigrant, Military, Rich. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Gilbert Harlan, Male Human Adept 6
Medium (5'0") Human, Chaotic Good (CR 6)
Armor Class 14
Hit Points 43 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)12 (+1) 15 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 800 gp. Cloth of gold vestments (170 gp). Silver chalice with lapis lazuli gems (170 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). 1 Minor magic item.


Social Check DCs


Arnold Yardley, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He carries a battered shortspear and tarnished glaive as well. He keeps his black hair in a flapper bob. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born to a Shipwright, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Bather hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Disease, Antagonistic. Bonds: Attractive, Poor. Occupation: Bather

Voice: Spits words with contempt

Attributes [hide]

Arnold Yardley, Male Human Monk 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 9 (-1)14 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Ignan, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 110 pp. Silver ewer (60 gp).


Social Check DCs

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