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NPC Generator

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Advanced [show]


Gerard Shelby, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dark leathers with embroidery. His red hair is greasy and uncared for. His eyes are hazel and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He got away from his former life and has fallen to alcoholism.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Addict. Bonds: Job. Occupation: Marshal

Voice: Draws out vowels

Attributes [hide]

Gerard Shelby, Male Human Druid 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 7 (-2)15 (+2)
Skills Arcana +4, Stealth +4
Senses Passive Perception 8
Languages Common, Giant, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Violet garnet (800 gp). Eye agate (12 gp).


Social Check DCs


Ernest Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight violet one piece outfit complete with pants, hood, and a cape. His brown hair is cut short. This hazel eyed westerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born into a rich family. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. After a long history of fighting, Ernest and his spouse have recently divorced.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Rich, Religious. Occupation: Layabout

Voice: Low and grunting

Attributes [hide]

Ernest Ramsay, Male Human Aristocrat 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 46 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 19 (+4)9 (-1) 10 (+0)8 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +1 / 2d4-2, Grapple +4

Possessions: 200 gp. Sardonyx (80 gp). Blue quartz (15 gp).


Social Check DCs


Shane Presley, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he is wearing colorful clothing, dressed as a Seamstress. His golden hair is smooth and relatively long. His eyes are likewise brown.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Shane was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is content; and to be a carpenter again

Ideals: Optimist. Flaws: PTSD, Mundane. Bonds: Job, In love, Poor. Occupation: Seamstress

Voice: Low rumbling, strings words together

Attributes [hide]

Shane Presley, Male Human Barbarian 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 40 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 10 (+0)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4

Possessions: 4000 sp. 1 Spyglass.


Social Check DCs


Kyle Dryden, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is silver and curly. His eyes, though not visible through his cowl, are amber.

Personality: A skeptical and narcissistic man, Kyle's first love is himself. His second love is also himself. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Kyle is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's repulsed by the PC; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Immigrant, Nature, Adventurer. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

Kyle Dryden, Male Human Sorcerer 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)7 (-2) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Acrobatics +0, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 200 gp.


Social Check DCs


Don Nash, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His golden hair is greasy and uncared for. His eyes are a pleasant green.

Personality: Prone to second guessing himself, he comes off as nervous. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born in the north, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He then took over the family business and is one of the better Shepherd for hire.

Motivation: Further expansion of business; and expand his business

Flaws: Ugly, Shy. Bonds: Job, Immigrant. Occupation: Shepherd

Voice: Cold and demanding tone

Attributes [hide]

Don Nash, Male Human Rogue 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 15 (+2)11 (+0) 13 (+1)8 (-1)
Skills Deception +1, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 16000 cp.


Social Check DCs

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