Guy Darby, Male Human [Permalink]
Personal [hide]
Description: He wears suspenders and white workpants. His shirt is violet, and he wears a heavy white leather apron most of the time. He is portly but not overly obese. His white hair is unkempt and raggedy. He wears an eyepatch.
Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Guy does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born to a Assassin, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He loathes his own lifestyle.
Flaws: Ugly, Shy, Depressed. Bonds: Poor, Military. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 15 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 500 gp.
Lewis Compton, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He carries with him a set of tridents on his belt, each one with a emerald on the hilt. He wears his black hair up. His eyes are blue.
Personality: He is calm most of the time but flees social interaction. Flattery will make him almost putty in your hands.
History: He was raised in a white middle class family as the only child. Lewis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Lewis decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Shy, Selfish, Mundane. Occupation: Cook
Voice: Creaky witch voice
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 35 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 300 gp.
Alex Brent, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His silver hair has been sun bleached extensively. His hazel eyes peer out from beneath his deerstalker brown hat.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Alex is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Alex lived on a farm with his father, near the main road leading to a nearby town. When Alex reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has money and likes to spend it; and to protect his home
Flaws: Secretive. Bonds: Attractive, Family, Military, Guardian, Rich. Occupation: Interpreter
Voice: Raspy
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
Possessions: 400 gp.
Dean Yorke, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a grey coat over a red low-cut shirt, and a top hat upon his head. His head has been shaved. His eyes are a pleasant amber.
Personality: Dean is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born in a small forest village. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has a rivalry with the Church that dominates his actions; and to pay off his debts
Ideals: Extrovert, Optimist. Flaws: Ugly. Bonds: Nature, Religious. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Ignan
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
Possessions: 400 gp.
Gerard Morley, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He sports a flattop hair cut. He has a dull look in his blue eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Gerard was raised in a hard working conservative environment. His father was a soldier and died while he was still young. Gerard was left his father's suit of armor and trained in its use and care. He then took over the family business and is one of the better Mason for hire.
Motivation: To find somewhere to settle down; and he is content
Ideals: Impeccable. Flaws: Sensitive, Mundane. Bonds: Job, Military. Occupation: Mason
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Terran, Giant, Auran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 400 gp.
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Their contribution stands as a beacon of hope for all adventurers!
