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NPC Generator

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Advanced [show]


Norman Sherwood, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he tends to wear a large brown jacket. He wears his silver hair up. His blue eyes lackadaisically let the world flow into them.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has since lost track of the people in his past.

Motivation: He is compelled to act according to his religious beliefs; and he uses money and sex appeal to get what he needs

Ideals: Impeccable. Bonds: Attractive, Family, Rich, Religious. Occupation: Barber

Voice: Hissing voice

Attributes [hide]

Norman Sherwood, Male Human Warrior 7
Medium (5'8") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 16 (+3)7 (-2)
Skills Intimidation +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Giant, Sylvan
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arnold Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He has done his best to style his white hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He is very quiet and rarely speaks above a whisper. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born on a small isolated farm. There was a wharf not far from home where he often wandered off to fish. He has built up a small fortune and can afford his own way.

Motivation: A need for knowledge about a nearby landmark; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Shy. Bonds: Nature, Rich, Adventurer. Occupation: Roofer

Voice: Prounounces S like Z

Attributes [hide]

Arnold Beckwith, Male Human Barbarian 8
Medium (5'4") Human, Lawful Good (CR 8)
Armor Class 14
Hit Points 54 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)8 (-1) 15 (+2)13 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Lance Clayton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he wears a weathered and beat up set of banded mail beneath an oversized tan coat. He sports a long chestnut beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: Lance is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a small toy that he constantly fidgets with.

History: He was born to loving parents in a slum to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Extrovert. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Lance Clayton, Male Human Monk 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 13 (+1)13 (+1) 10 (+0)5 (-3)
Skills Intimidation -1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 27000 sp.


Social Check DCs


Rolf Wedgwood, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a long red beard with little hanging trinkets. He has a dull look in his green eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in the north. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rolf fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting, Athletic. Flaws: Depressed. Bonds: Religious, Immigrant. Occupation: Bowyer

Voice: Mumbles to self between sentences

Attributes [hide]

Rolf Wedgwood, Male Human Warrior 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 14 (+2)13 (+1) 18 (+4)16 (+3)
Skills History +3, Insight +6
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bertram Radcliffe, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a green cloak and cross-gartered brown stockings. His white hair is thinning but still full. He wears round tiny glasses practically rammed into his face.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He would like to get married and retire; and he has a crush on the local herbalist

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Bertram Radcliffe, Male Human Commoner 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +2, Persuasion +4
Senses Passive Perception 11
Languages Common, Goblin, Draconic, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4

Possessions: 3 Smokesticks. 3 Antitoxin.


Social Check DCs

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