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NPC Generator

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Advanced [show]


Reynard Marley, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black, silky, and of moderate length. He has a dull look in his amber eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born to loving parents in a slum to the west. His parents enrolled him in a Barbarian school at a young age so that he could practice his divine talents. By chance he met his sister recently and the two have been together since.

Motivation: His spouse's relatives view him with great suspicion; and he feels kind of lost in life

Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Family, Poor. Occupation: Layabout

Voice: Can't modulate volume

Attributes [hide]

Reynard Marley, Male Human Barbarian 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a tan wide-brimmed hat and tan clothes, and he perpetually has his rapier ready. He wears his hair in dreadlocks. His eyes, though not visible through his cowl, are brown.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He enjoys reading and quiet.

History: Born in a small village he learned the ways of the warrior from his father. One day when Aldous was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Aldous was heart-stricken from the event, and his mother started working long hours to provde for them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's attracted to the PC; and to find somewhere to settle down

Ideals: Fighting, Logical. Flaws: Mundane, PTSD. Bonds: Family, Has a crush. Occupation: Carpenter

Voice: Gruff and masculine

Attributes [hide]

Aldous Mitchell, Male Human Sorcerer 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Medicine +1, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365000000

Possessions: 400 sp.


Social Check DCs


Hubert Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Butcher uniform. He carries with him a set of shortbows, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His red hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and amber eyes are beguiling and draw you in.

Personality: His tongue was cut out and he uses sign language. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Butcher and found it very stressful. He has worked as a Butcher like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Job, Attractive. Occupation: Butcher

Voice: Soft and melodious

Attributes [hide]

Hubert Jacobs, Male Human Ranger 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)9 (-1) 9 (-1)12 (+1)
Skills Insight +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 2 Antitoxin. 8 Acid flasks.


Social Check DCs


Everard Lindsay, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky brown painted plate armor. He has a penchant for wearing a ring with an oversized ruby on his left hand. His long black hair is drawn into a two foot long braid. His eyes are hazel.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.

Motivation: An old rival family wants him found; and wants a kiss

Ideals: Fighting. Flaws: Insomniac. Bonds: Rich, Has a crush, Family. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Everard Lindsay, Male Human Adept 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)10 (+0) 15 (+2)14 (+2)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 19000 cp.


Social Check DCs


Don Watson, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Cursed with a spirit at a very young age, Don has worked very hard to control his curse. He left for the north, certain he would find work there.

Motivation: He's repulsed by the PC.

Flaws: Insomniac, Antagonistic, Disease. Bonds: Poor, Immigrant. Occupation: Barber

Voice: Smoker's lung

Attributes [hide]

Don Watson, Male Human Cleric 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 6 (-2)14 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 19000 sp. 1 Masterwork Artisan’s tools. 1 Climber’s kit. 1 Masterwork Thieves’ tools.


Social Check DCs

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