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NPC Generator

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Advanced [show]


Percival Mori, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is dressed in a clean brown cloak covering his clean studded leather. His hair is greying and his face has many wrinkles. His green unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He misses his home and complains about the freezing weather, even in summer.

History: Born in the south to a Bellfounder, Percival learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Disciplined. Flaws: Disease, Ugly. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Slurs words

Attributes [hide]

Percival Mori, Male Human Warlock 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 16 (+3)7 (-2) 12 (+1)16 (+3)
Skills History +0, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 1 Minor magic item.


Social Check DCs


Charles Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a long auburn beard with little hanging trinkets. He has a tattooed face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He plays an instrument quite well.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Roofer. He tends to his Roofer job now, and dutifully fulfills any obligations he has.

Motivation: To unite with his sister; and to be a miner again

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Roofer

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Quinton, Male Human Expert 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 10 pp.


Social Check DCs


Kyle Asheton, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is tall, broad shouldered and powerfully built. He has wavy golden hair. He has gray eyes and a grey hat with a brown feather.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To unite with his sister; and he is wracked by social anxiety

Ideals: Entrepeneur. Flaws: Ugly, Fearful. Bonds: Nature, Family. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Kyle Asheton, Male Human Adept 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 15 (+2)12 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 100 gp.


Social Check DCs


Anthony Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a faded coat and loose pants complete with broad hat. His silver hair and beard is wavy and long. His eyes are likewise gray.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has all his life been fascinated with music.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult.

Ideals: Artistic. Flaws: Sensitive. Bonds: Attractive, Religious, Job. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Anthony Brownrigg, Male Human Monk 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 15 (+2)15 (+2) 9 (-1)11 (+0)
Skills History +4, Stealth +2
Senses Passive Perception 9
Languages Common, Terran, Sylvan
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Rolf Roscoe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears brown painted combat armor at almost all times. He has a small bristly mustache and wavy brown hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. Energy wise he seems alert and responsive.

History: Born to a pair of adventurers, Rolf grew up listening to his father's many stories. Rolf abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He desires power and/or immortality.

Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Rolf Roscoe, Male Human Rogue 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)12 (+1) 13 (+1)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Brass mug with jade inlays (400 gp).


Social Check DCs

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