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Advanced [show]


Kody Merton, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'9" when asserting himself. His silver hair is styled in orderly dreadlocks. He is baby faced.

Personality: He is almost excessively polite to everyone, even when angry. He also hits on women, regardless of circumstances.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Kody reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern; and wants his loneliness to end

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Has a crush, Military, Job. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Kody Merton, Male Human Sorcerer 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Athletics +3, Religion +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116630

Possessions: 1 Minor magic item.


Social Check DCs


Kody Haley, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His golden hair is matted, messy, and big. His eyes are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born the only child of a wealthy merchant. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Entrepeneur, Optimist. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Detective

Voice: Scottish accent

Attributes [hide]

Kody Haley, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Stealth +5
Senses Passive Perception 11
Languages Common, Abyssal, Halfling, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hubert Berkeley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He wears a small hat to cover his moderate length silver hair. This amber eyed southerner is not easily forgotten.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Stableman business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Opinionated, Persistence. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Stableman

Voice: Dark and ominous

Attributes [hide]

Hubert Berkeley, Male Human Commoner 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 6000 sp. Tiger eye turquoise (8 gp). Black pearl (400 gp). Black pearl (400 gp). Deep blue spinel (400 gp).


Social Check DCs


Gerald Shirley, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. He carries with him a set of shortspears on his belt, each one with a jet on the hilt. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Humans.

History: He was born several months after his father was called into army service. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting, Gifted. Flaws: Secretive, Racist. Bonds: Military. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Gerald Shirley, Male Human Expert 6
Medium (5'9") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 8 (-1)16 (+3)
Skills Insight +2, Stealth +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +2 / 2d6-1, Grapple -1

Possessions: 200 gp. Gold music box (1000 gp). Gold music box (1000 gp).


Social Check DCs


Guy Marston, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is matted, messy, and big. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. Guy was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Bather. He left for the east, certain he would find work there.

Motivation: To find somewhere to settle down.

Flaws: Ugly, Mundane, Antagonistic. Bonds: Immigrant. Occupation: Bather

Voice: Dark and ominous

Attributes [hide]

Guy Marston, Male Human Monk 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)11 (+0) 15 (+2)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +5

Possessions: 300 gp.


Social Check DCs

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