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NPC Generator

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Advanced [show]


Everard Lancaster, Male Human [Permalink]

Personal [hide]

Description: He wears tattered old clothes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. He has done his best to style his chestnut hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He also has developed a complete distrust of the Weaver profession.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with lycanthropy at a very young age, Everard has worked very hard to control his curse. He has worked as a Mayor like his mother before him.

Motivation: Regain custody of his daughter; and doesn't want to be a mayor and was forced into it by his family

Flaws: Ugly, Insane, Disease. Bonds: Family, Job. Occupation: Mayor

Voice: Rolls R's

Attributes [hide]

Everard Lancaster, Male Human Druid 7
Medium (5'6") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills Animal Handling +6, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: Just what you see.


Social Check DCs


Adam Atherton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He has black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born to a Ploughman, his father struggled to pay the bills. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His relatives are trying to arrange a marriage; and obtaining odd cultural human artifacts is his passion

Flaws: Shy. Bonds: Adventurer, Poor, Immigrant, Family. Occupation: Priest

Voice: pre-pubescent

Attributes [hide]

Adam Atherton, Male Human Barbarian 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 70 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 10 (+0)13 (+1)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 10
Languages Common, Terran, Ignan, Undercommon
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +6

Possessions: 180 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kyle Halsey, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears a sleeveless long coat of deep violet leather and dull black iron scale mail. His brown hair is knotted and matted. He wears an eyepatch.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the north to a Carter, Kyle learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business.

Ideals: Optimist. Flaws: Ugly. Bonds: Religious, Job, Poor. Occupation: Carter

Voice: Middle-eastern accent

Attributes [hide]

Kyle Halsey, Male Human Cleric 7
Medium (6'0") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)14 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Giant, Infernal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 1200 gp.


Social Check DCs


Ernest Sydney, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears suspenders and black workpants. His shirt is violet, and he wears a heavy black leather apron most of the time. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is an amazing painter.

History: Ernest was born in the west. At a young age he loved to build and create. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted arcane powers by his dying sister.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Passionate, Gifted, Persistence. Bonds: Attractive, Religious. Occupation: Layabout

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ernest Sydney, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)12 (+1) 13 (+1)17 (+3)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 60 pp. 3 Acid flasks.


Social Check DCs


Justin Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. He has done his best to style his blonde hair to look like a famous performer. He is baby faced.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He comes from a rich northern family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Optimist, Logical. Bonds: Immigrant, Rich. Occupation: Banker

Voice: Can't modulate volume

Attributes [hide]

Justin Ramsey, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)9 (-1) 9 (-1)11 (+0)
Skills Acrobatics +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +1

Possessions: 600 gp. Moonstone (50 gp).


Social Check DCs

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