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Advanced [show]


Percival Weld, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He is bald on top and has large brown tufts of hair around his ears. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to protect his home

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Guardian. Occupation: Fletcher

Voice: Scratchy, weak

Attributes [hide]

Percival Weld, Male Human Druid 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 11 (+0)17 (+3) 16 (+3)14 (+2)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Gnome, Giant
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 400 gp.


Social Check DCs


Shane Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. With bright brown hair and a scraggly beard. He has several tiny emerald earrings on each ear.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Shane was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear

Flaws: Shy, Fearful. Bonds: Rich, Job, Adventurer, Religious. Occupation: Carter

Voice: Nasally tone

Attributes [hide]

Shane Sherwood, Male Human Barbarian 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 51 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 17 (+3)10 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Persuasion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Odo Clapham, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports tan clothing, slightly heavier than average wear. His long white hair reaches down to his waist. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Since then, he has sought to make the best of life.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Artistic, Optimist. Flaws: Fearful. Bonds: Adventurer. Occupation: Shepherd

Voice: Spits words with contempt

Attributes [hide]

Odo Clapham, Male Human Sorcerer 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)13 (+1) 9 (-1)13 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: Just what you see.


Social Check DCs


Manfred Hadleigh, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with top hat. His hair is chestnut and curly. His brown eyes are passionate and lively.

Personality: Cocky and sure of himself, he believes he is the best Ruler born in the past three hundred years. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. After coming to the age of reason, Manfred took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up work as a Ruler and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Job, Family. Occupation: Ruler

Voice: Creaky witch voice

Attributes [hide]

Manfred Hadleigh, Male Human Monk 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 14 (+2)15 (+2)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Silver comb with moonstones (200 gp). Brass mug with jade inlays (500 gp).


Social Check DCs


Anselm Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear ponchos typically of a light black in addition to tight pants. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: The child of eastern immigrants he idolized his father. Like his father and his brother before him, after school he went straight into learning to become a Sellsword. He's also a talented Actor, but doesn't like to broadcast it.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Athletic, Impeccable, Gifted. Bonds: Immigrant, Job, Family. Occupation: Sellsword

Voice: Loud with bravado

Attributes [hide]

Anselm Wordsworth, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)15 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Religion +5
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. White pearl (110 gp). Pink pearl (110 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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