Balimaar Kimberly, Male Human [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across his face, he is dressed in earthy colors with a black and tan handkerchief worn on his left side. With bright brown hair and a scraggly beard. His eyes are hazel and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a bit of a xeno-phobe, disliking non-Humans.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He left for the west, certain he would find work there.
Motivation: To reunite with his old friends; and balancing his hectic life and new locksmith responsibilities is difficult
Ideals: Entrepeneur. Flaws: Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Locksmith
Voice: Stutters
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 2 |
Possessions: Just what you see.
Geoffrey Harper, Male Human [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright pastel and red, and wears rings and necklaces with large, colorful gems. His silver hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is harsh and unforgiving.
History: Geoffrey was raised in a hard working conservative environment. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has built up a small fortune and can afford his own way.
Motivation: To unite with his brother; and to reunite with his absent mother
Flaws: Antagonistic, Racist. Bonds: Rich, Attractive, Job, Family. Occupation: Mercenary
Voice: Australian accent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 500 gp. 1 Minor magic item.
Diggory Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He sports red clothing, slightly heavier than average wear. His auburn hair is cut short. His ears are large.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in a small village he learned the ways of the warrior from his father. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was always very intelligent and has formed a secret society of specialists.
Motivation: Wants to raise his children well; and he feels threatened by others
Ideals: Fighting. Flaws: Ugly, Secretive, Fearful. Bonds: Family. Occupation: Barber
Voice: Sleepy voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. 1 Breastplate. 1 Breastplate.
Roger Marleigh, Male Human [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he is renowned for his bright black suits and hats. His brown hair is lengthy. His eyes are likewise green.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born in a small island village. A gifted student he started as a Animal Trainer, but he got bored and became a Shipwright. He's also a talented Animal Trainer, but doesn't like to broadcast it.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy. Bonds: Family, Nature, Job. Occupation: Shipwright
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: Just what you see.
Charles Graeme, Male Human [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a slight overbite and is overall scrawny. He is bald on top and has large blonde tufts of hair around his ears. His eyes are amber and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He never wears the same outfit twice, unless he absolutely has to.
History: Gifted from a young age, Charles studied abroad. His childhood dream was to be a Architect, but he was a colossal failure. He has set out to sabotage the competition.
Motivation: A deep hatred of giants; and someone believes him a fraud
Ideals: Artistic, Gifted. Flaws: Ugly, Shy. Bonds: Job, Enemies. Occupation: Animal Trainer
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp.
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