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NPC Generator

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Advanced [show]


Wymar Ashton, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His skin is also unnaturally pale. His chestnut hair is cut jaggedly and amateurishly. He tend to wears goggles to shield his eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is an amazing painter.

History: The child of a Shoemaker, who enjoyed hunting, Wymar was taken on many hunting expeditions. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted necromantic powers by his dying brother.

Motivation: His religion dominates his actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Nature, Religious. Occupation: Crown-heir

Voice: Old Prospector

Attributes [hide]

Wymar Ashton, Male Human Commoner 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 9 (-1)9 (-1) 16 (+3)13 (+1)
Skills Acrobatics +5, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Odo Yeardley, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a tan and white robe with the hood down. His hair is black, silky, and of moderate length. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He wants to meet his childhood hero.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Slave. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Odo Yeardley, Male Human Ranger 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 16 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 8 (-1)14 (+2) 8 (-1)12 (+1)
Skills Religion +5
Senses Passive Perception 9
Languages Common, Infernal, Undercommon
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. Chalcedony (50 gp). Pink pearl (60 gp). Aquamarine (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rolf Ridley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears very tight pants and wife beaters, though occasionally he sports a brown coat. His hair is silver and very short. His face is scarred and worn.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world.

Ideals: Athletic, Justice, Logical. Flaws: Ugly, Addict. Occupation: Knight

Voice: Russian accent

Attributes [hide]

Rolf Ridley, Male Human Monk 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)14 (+2) 15 (+2)11 (+0)
Skills Animal Handling +5, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Vance, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears grey trousers with blue and tan striped suspenders. He wears various colorful collared shirts. He sports a flattop hair cut. His blue eyes dart from person to person to random spaces in the air.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Norman was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice, Opinionated, Persistence. Bonds: Slave, Adventurer. Occupation: Armorer

Voice: Italian accent

Attributes [hide]

Norman Vance, Male Human Wizard 7
Medium (5'9") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)10 (+0) 16 (+3)12 (+1)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 7000 sp. Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1200 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs


Gerard Home, Male Human [Permalink]

Personal [hide]

Description: He wears a black coat over a red low-cut shirt, and a feathered hat upon his head. He carries a battered rapier and tarnished flail as well. He has golden hair. His hazel unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is lazy and tries to find solutions quickly.

History: Sold as a small child to a wizard, Gerard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic. Flaws: Disease, Lazy. Bonds: Mentor. Occupation: Fisher

Voice: Italian accent

Attributes [hide]

Gerard Home, Male Human Warrior 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)9 (-1) 10 (+0)11 (+0)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4

Possessions: Just what you see.


Social Check DCs

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