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Advanced [show]


Shane Burton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He wears a colorful flower in his brown hair. His eyes are likewise blue. His teeth are white and perfect.

Personality: He can speak with the recently deceased. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and wants to have a good time and be beloved

Ideals: Gifted, Optimist. Bonds: Rich, Attractive, Immigrant. Occupation: Sellsword

Voice: Indian accent

Attributes [hide]

Shane Burton, Male Human Druid 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)10 (+0) 12 (+1)13 (+1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 5000 sp. Embroidered and bejeweled glove (2000 gp).


Social Check DCs


John Melancon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears brown cloth garments or leather armor. His white hair is cut jaggedly and amateurishly. He wears an eyepatch.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He would rather hide behind his crafts than deal with other people.

History: Born to a Mortician, his father struggled to pay the bills. John was born on a far southern island where he grew up under the tutelage of his father, an expert Server. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure.

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Immigrant, Poor. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

John Melancon, Male Human Adept 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 15 (+2)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Auran
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 500 gp. Chalcedony (20 gp). Rhodochrosite (9 gp). Rock crystal (20 gp). 1 Breastplate. 1 Half-Plate.


Social Check DCs


Bertram Blyth, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'0" and wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. His silver hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Bertram enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Layabout, Bertram learned a great deal about his father's area of expertise. He worked as a nervous Layabout and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Optimist, Entrepeneur. Flaws: Hedonist, Mundane. Bonds: Job. Occupation: Layabout

Voice: Hard of hearing, loud

Attributes [hide]

Bertram Blyth, Male Human Barbarian 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 31 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)11 (+0) 16 (+3)11 (+0)
Skills Acrobatics +5, Performance +2
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Conrad Everleigh, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears grey cloth garments or leather armor. His brown hair is cut short. His eyes are green.

Personality: Abrasive and pushy, he has a hard time making friends. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Conrad was raised in a hard working conservative environment. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Slave Trader, but doesn't like to broadcast it.

Motivation: Further expansion of business; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Job, Adventurer. Occupation: Navigator

Voice: Smooth and feminine

Attributes [hide]

Conrad Everleigh, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)14 (+2) 9 (-1)8 (-1)
Skills History +4, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Norman Lester, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting clothing which further accentuates his frame. He wears a small hat to cover his moderate length blonde hair. His blue eyes are passionate and lively.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Norman took refuge in the large cave and found the beat up warhammer and armor he uses now. He ran away from his former home and has been making his living as a Bellfounder for the past few years.

Motivation: Further expansion of business.

Ideals: Athletic, Professionalism. Bonds: Attractive, Job, Military, Nature. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Norman Lester, Male Human Sorcerer 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Acrobatics +3, Perception +1
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 200 gp. Amethyst (100 gp). Jade (100 gp). Rhodochrosite (13 gp). Aquamarine (800 gp).


Social Check DCs

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