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NPC Generator

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Advanced [show]


Norman Rodney, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and likes to wear ponchos typically of a light brown in addition to tight pants. His hair is brown and curly. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is an amazing painter.

History: He comes from a rich western family. He moved from fad to fad and when he turned 15 he discovered poetry. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Artistic, Gifted. Bonds: Rich, Immigrant, Religious. Occupation: Body Guard

Voice: Hollow voice

Attributes [hide]

Norman Rodney, Male Human Cleric 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)17 (+3) 16 (+3)14 (+2)
Skills Acrobatics +3, Nature +6
Senses Passive Perception 13
Languages Common, Goblin, Auran, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Geoffrey Wade, Male Human [Permalink]

Personal [hide]

Description: A 6'4" northern man, he wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a lance, but if one is not available he will default to his rapier. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He is a big fan of imagination and believes people should spend more time reading and writing.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When money was particularly tight he was walking through alleys when he overheard a Miner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted arcane powers by his dying brother.

Motivation: To share knowledge with the world; and he wants revenge against brigands

Ideals: Logical, Gifted. Bonds: Attractive, Poor. Occupation: Miner

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Wade, Male Human Bard 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Medicine +3, Stealth +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp. Blue quartz (4 gp). Lapis lazuli (4 gp).


Social Check DCs


Everard Hayes, Male Human [Permalink]

Personal [hide]

Description: This malnourished man prefers to wear brown clothing when he does not wear armor. His white hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He receives visions of the future at random moments

History: Born to a pair of adventurers, Everard grew up listening to his mother's many stories. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Stableman, but doesn't like to broadcast it.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Gifted. Flaws: Insane. Bonds: Poor, Job, Adventurer, Family. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

Everard Hayes, Male Human Bard 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Athletics +3, Performance +5
Senses Passive Perception 11
Languages Common, Goblin, Giant, Druidic
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 900 gp.


Social Check DCs


Gunter Morton, Male Human [Permalink]

Personal [hide]

Description: A 5'3" northern man, he tends to wear a large white jacket. His brown hair is unkempt and raggedy. This violet eyed northerner is not easily forgotten.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has dedicated himself to building a better trade route.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Extrovert. Flaws: Ugly. Bonds: Poor, Nature, Adventurer. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Gunter Morton, Male Human Warrior 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 15 (+2)8 (-1)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is dressed in earthy colors with a yellow and green handkerchief worn on his left side. His chestnut hair is knotted and matted. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He can speak with the recently deceased. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He struck the Interpreter job and began his own company from there.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Interpreter

Voice: Uses sign language

Attributes [hide]

Thomas Clifford, Male Human Adept 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 8 (-1)9 (-1) 15 (+2)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 1300 sp. Violet garnet (200 gp). Chrysoprase (60 gp). 8 Acid flasks. 8 Acid flasks.


Social Check DCs

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