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NPC Generator

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Advanced [show]


Hunter Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. He carries with him a set of rapiers on his belt, each one with a aquamarine on the hilt. His red hair, when down, is lengthy. His hazel eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. Around other people he will do his best to conceal his emotions and appear jolly.

History: Hunter was born in the east. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Persistence. Flaws: Impulsive, Insane, Shy. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Hunter Kensley, Male Human Cleric 4
Medium (5'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 8 (-1)16 (+3)
Skills Deception +5, Perception +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Alexandrite (300 gp). Aquamarine (300 gp).


Social Check DCs


Shane Gresham, Male Human [Permalink]

Personal [hide]

Description: He wears professional attire. He has a slight overbite and is overall scrawny. He has black hair. He wears round tiny glasses practically rammed into his face.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Further he is a bit of a stoner and is frequently out of it.

History: Born in the south to a Ploughman, Shane learned a great deal about his father's area of expertise. He married young, but lost his spouse to brigands. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Addict, Depressed. Bonds: Attractive, Job, Enemies. Occupation: Ploughman

Voice: Gruff and masculine

Attributes [hide]

Shane Gresham, Male Human Warlock 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)10 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 100 gp. Golden pearl (150 gp). Obsidian (4 gp). Malachite (4 gp).


Social Check DCs


Theobald Langley, Male Human [Permalink]

Personal [hide]

Description: A 5'3" western man, he likes to wear ponchos typically of a light violet in addition to tight pants. His chestnut hair is still thick. He has violet eyes.

Personality: A skeptical and narcissistic man, Theobald's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Theobald never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He wants to meet his childhood hero; and nothing but the best is good enough for him

Ideals: Impeccable. Bonds: Adventurer, Rich, In love. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Theobald Langley, Male Human Druid 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Acrobatics +5, Animal Handling +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


William Graeme, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears light armors faded through time and improper care. His hair is cut close to his head. He has gray eyes.

Personality: A deeply religious man he believes everything happens for a reason. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Logical. Flaws: Hedonist. Bonds: Religious. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

William Graeme, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Trym Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are violet and beady.

Personality: Calm and collected, he is a well trained Fortune-teller. He plays an instrument quite well.

History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He has worked as a Fortune-teller like his father before him.

Motivation: Sabotage a competitor.

Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Immigrant. Occupation: Fortune-teller

Voice: Draws out vowels

Attributes [hide]

Trym Winterbourne, Male Human Druid 8
Medium (5'7") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)15 (+2) 11 (+0)13 (+1)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Goblin, Gnome
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1164

Possessions: Golden yellow topaz (500 gp). Black pearl (500 gp). Jade (60 gp). Red garnet (60 gp). Eye agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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