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NPC Generator

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Advanced [show]


Guy Shelby, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. His skin is also unnaturally pale. His long golden hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: To reunite with his absent father; and nothing but the best is good enough for him

Ideals: Impeccable, Artistic. Flaws: Ugly, Disease. Bonds: Family. Occupation: Beggar

Voice: Relaxed voice

Attributes [hide]

Guy Shelby, Male Human Bard 7
Medium (5'0") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 13 (+1)17 (+3) 5 (-3)12 (+1)
Skills Nature +6, Sleight of Hand +7
Senses Passive Perception 7
Languages Common, Celestial, Druidic, Aquan
Attacks Melee +0 / 2d8-3, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Crawford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is generally well dressed albeit a few years behind the times. He sports a long chestnut beard, and similarly colored long hair. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He speaks before he thinks and is too direct. He is a big fan of imagination and believes people should spend more time reading and writing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted psionic powers by his dying sister.

Motivation: To prove his worth to the world.

Ideals: Logical, Gifted. Flaws: Addict, Impulsive. Bonds: Attractive. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Norman Crawford, Male Human Rogue 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)8 (-1) 14 (+2)14 (+2)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4

Possessions: 100 gp.


Social Check DCs


Henry Burton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in blue turtlenecks beneath a white coat with tan slacks. His brown hair is thinning but still full. He tend to wears goggles to shield his eyes.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He is the product a well kept family trust fund and as such has never really known need. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has built up a small fortune and can afford his own way.

Motivation: He is unsatisfied with his job; and he is wracked by social anxiety

Ideals: Optimist. Flaws: Fearful. Bonds: Rich, Religious, Job. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Henry Burton, Male Human Expert 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)12 (+1) 7 (-2)13 (+1)
Skills Athletics +5, Survival +0
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. Iolite (50 gp). Deep blue spinel (1000 gp). Sardonyx (50 gp). 4 Holy water. 4 Thunderstones. 4 Alchemist’s fire. 4 Holy water.


Social Check DCs


Anselm Clifford, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear red clothing when he does not wear armor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He is baby faced.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a logical person and will generally grow upset if things defy logic and science.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Human people; and human compassion

Ideals: Philantrophist, Logical, Gifted. Flaws: Antagonistic, Racist. Bonds: Mentor. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Anselm Clifford, Male Human Commoner 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)7 (-2) 11 (+0)12 (+1)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 41000 sp. Red spinel (50 gp). Rhodochrosite (10 gp). Golden yellow topaz (400 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Godfrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears an entirely yellow suit with tan socks and a vest with buckled shoes. His hair, while still mostly white, has prominent grey streaks. He has a dull look in his brown eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Godfrey was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He tends to his Fortune-teller job now, and dutifully fulfills any obligations he has.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Immigrant, Enemies. Occupation: Fortune-teller

Voice: Scratchy, weak

Attributes [hide]

Godfrey Jacobs, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)14 (+2) 12 (+1)12 (+1)
Skills Performance +3, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 8000 sp. Obsidian (6 gp). Black pearl (600 gp). Moonstone (80 gp).


Social Check DCs

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