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Advanced [show]


Solomon Winterbourne, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, pastel, dusty cloak. His white hair is thinning but still full. His eyes are hazel and beady.

Personality: Prone to second guessing himself, he comes off as nervous. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He ran away from his former home and has been making his living as a Herbalist for the past few years.

Motivation: Regain custody of his son; and to find somewhere to settle down

Flaws: Ugly, Shy, Forgetful, Mundane. Bonds: Family, Job. Occupation: Herbalist

Voice: Switch between two voices

Attributes [hide]

Solomon Winterbourne, Male Human Expert 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)9 (-1) 10 (+0)15 (+2)
Skills History +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Black pearl (400 gp). Violet garnet (400 gp). 1 Masterwork Light wooden shield. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Theodoric Winchester, Male Human [Permalink]

Personal [hide]

Description: Standing 5'10", this man wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His moppish red hair is in a traditional bowl cut. His eyes are likewise amber.

Personality: He never swears and excessively uses polite adverbs when speaking. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was granted druidic powers by his dying sister.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Gifted, Fighting. Bonds: Poor, Military. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Theodoric Winchester, Male Human Wizard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)12 (+1) 13 (+1)7 (-2)
Skills Insight +3, Performance +0
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 24000 sp.


Social Check DCs


Hubert Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is well dressed, constantly wearing a yellow suit, green shirt, and black tie. His brown hair is kept up in a ponytail inside a broad hat. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a poor family in the city he treasured whatever gifts he got. A freak accident while working with his Fortune-teller mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he desires power and/or immortality

Flaws: Insomniac, Disease. Bonds: Poor, Religious, Adventurer. Occupation: Animal Trainer

Voice: Low and grunting

Attributes [hide]

Hubert Birkenhead, Male Human Monk 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Religion +5, Stealth +1
Senses Passive Perception 11
Languages Common, Druidic, Undercommon, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 400 gp. Tourmaline (90 gp). Freshwater pearl (16 gp). Silver pearl (90 gp).


Social Check DCs


Dustin Southey, Male Human [Permalink]

Personal [hide]

Description: He usually wears his green robe and has his crossbow always slung over his shoulder, and he perpetually has his crossbow ready. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Dustin was born the youngest of three triplets. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: Wants a kiss; and he would like to get married and retire

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Family, Has a crush. Occupation: Sailor

Voice: Low rumbling, strings words together

Attributes [hide]

Dustin Southey, Male Human Ranger 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)10 (+0) 13 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 40000 cp. Deep blue spinel (700 gp). Rhodochrosite (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


John Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and is dressed in a clean red cloak covering his clean studded leather. He keeps his long silver hair kept up in a rat tail. This violet eyed northerner is not easily forgotten.

Personality: He acts crazy and hedonistic. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with unlife at a very young age, John has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Athletic. Flaws: Hedonist, Fearful, Disease, Insomniac. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

John Kinsley, Male Human Warrior 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp. Moonstone (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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