Kassoon
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NPC Generator

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Advanced [show]


William Harrington, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. He sports a long golden beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His first spouse was a Layabout, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Artistic, Logical. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Fisher

Voice: Scratchy, weak

Attributes [hide]

William Harrington, Male Human Aristocrat 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)16 (+3) 14 (+2)11 (+0)
Skills Nature +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Giant
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 27000 cp. Amethyst (60 gp). Obsidian (5 gp). Silver pearl (60 gp). White pearl (60 gp). 1 Minor magic item.


Social Check DCs


Wymar Berkeley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a rapier, but if one is not available he will default to his spear. His whole body is exceptionally muscular. His white hair is knotted and matted. His eyes are brown and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: When he was but 8 years old his parents immigrated from the south. Wymar was born on a far southern plains where he grew up under the tutelage of his father, an expert Actor. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, In love. Occupation: Actor

Voice: Jittery and nervous

Attributes [hide]

Wymar Berkeley, Male Human Bard 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)8 (-1) 13 (+1)14 (+2)
Skills Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 sp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Cloth of gold vestments (50 gp).


Social Check DCs


Roland Marleigh, Male Human [Permalink]

Personal [hide]

Description: This northern man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His clothes are grease stained in places. His brown hair is kept up in a ponytail inside a deerstalker hat. He has a tattooed face.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive, Slave, Adventurer. Occupation: Performer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Roland Marleigh, Male Human Wizard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 11 (+0)10 (+0)
Skills Athletics +5, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Halfling, Aquan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Miles Reed, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with yellow highlights, and long blue pants that bunch up around his shoes. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His silver hair is matted, messy, and big. He has hazel eyes.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is skeptical of what others tell him and is slow to trust.

History: He was born several months after his mother was called into army service. Through the years after Miles was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Miles's mother didn't care for him much, and the feeling was mutual. He has been saving his money to try and buy his brother's freedom.

Motivation: Wishes to resurrect an old love; and marry his brother to traveling adventurers

Flaws: Ugly, Shy, Antagonistic. Bonds: Family, Military, In love. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Miles Reed, Male Human Cleric 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 9 (-1)14 (+2)
Skills Medicine +2, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Fulton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a weathered and beat up set of banded mail beneath an oversized white coat. He has a very tight haircut. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. He is a logical person and will generally grow upset if things defy logic and science.

History: Bertram was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He got away from his former life and has fallen to alcoholism.

Motivation: To share knowledge with the world; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Antagonistic, Addict. Bonds: Family. Occupation: Glassblower

Voice: Strong lisp

Attributes [hide]

Bertram Fulton, Male Human Ranger 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)16 (+3) 16 (+3)10 (+0)
Skills Deception +3, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Sapphire pendant on gold chain (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (1600 gp). 1 Minor magic item.


Social Check DCs

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