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Advanced [show]


Heward Wentworth, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears bulky brown painted plate armor. His moppish blonde hair is in a traditional bowl cut. His thin eyebrows rest above his beady gray eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Ugly. Bonds: Has a crush, Adventurer, Immigrant. Occupation: Baker

Voice: Old Prospector

Attributes [hide]

Heward Wentworth, Male Human Warrior 6
Medium (5'4") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 16 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)10 (+0) 10 (+0)18 (+4)
Skills Nature +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Theodoric Stafford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears rags and sports a simple walking cane. He has a hunchback. He has done his best to style his chestnut hair to look like a famous performer. His fierce blue eyes like to dwell on things.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Theodoric hails from a village terrorized by goblins. As a young adult he joined a group advocating for an improvement in Human conditions. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality; and a deep hatred of goblins

Flaws: Ugly, Antagonistic, Racist. Bonds: Poor, Adventurer, Enemies. Occupation: Marshal

Voice: Forgets to breathe while speaking

Attributes [hide]

Theodoric Stafford, Male Human Barbarian 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 67 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 16 (+3)14 (+2) 14 (+2)13 (+1)
Skills Deception +4, Perception +5
Senses Passive Perception 15
Languages Common, Gnoll, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 300 gp. Pink pearl (130 gp). Bloodstone (60 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Law, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears long strands of aquamarine and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His moppish blonde hair is in a traditional bowl cut. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Balimaar was born the youngest of three triplets. His mother had invested heavily in several trade routes and wanted him to inherit them. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Apothecary, and he later adopted a second son.

Motivation: He has money and likes to spend it; and find a way to reverse the transformation of his sister

Flaws: Impulsive. Bonds: Rich, Attractive, In love, Family. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Balimaar Law, Male Human Barbarian 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 45 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 17 (+3)8 (-1) 16 (+3)6 (-2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Wymar Copeland, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black painted combat armor at almost all times. His auburn hair is slicked back into a classic pompadour. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wishes to resurrect an old love.

Ideals: Joker. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Cook

Voice: Italian accent

Attributes [hide]

Wymar Copeland, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2

Possessions: 500 gp.


Social Check DCs


Roger Hackney, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Aggressive, abrasive, and angry, Roger embodies much of what other species detest in the Humans. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army

Flaws: Ugly, Antagonistic, Depressed. Bonds: Mentor, Military. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Roger Hackney, Male Human Fighter 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)10 (+0) 5 (-3)15 (+2)
Skills Deception +4, Survival -1
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp.


Social Check DCs

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