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NPC Generator

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Advanced [show]


Aldous Hallewell, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He has a large brown mantle and cape that has been intricately interwoven into his red robe. His whole body is exceptionally muscular. He has wavy silver hair. His violet eyes peer out from beneath his broad brown hat.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Aldous lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Hunter, and he later adopted a second son.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Passionate, Justice. Bonds: Immigrant, Family, Adventurer. Occupation: Hunter

Voice: American accent

Attributes [hide]

Aldous Hallewell, Male Human Expert 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 25 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 17 (+3)16 (+3) 14 (+2)8 (-1)
Skills Arcana +5, Stealth -1
Senses Passive Perception 12
Languages Common, Celestial, Halfling, Undercommon
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 400 gp. Rock crystal (70 gp). Hematite (10 gp).


Social Check DCs


Miles Cornish, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His hair is red, silky, and of moderate length. He wears a mask on his face.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Miles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants to meet his childhood hero.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Rich. Occupation: Hunter

Voice: Sounds elderly

Attributes [hide]

Miles Cornish, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)16 (+3) 14 (+2)14 (+2)
Skills Insight +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Goblin, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 100 gp. Lapis lazuli (8 gp). White pearl (40 gp).


Social Check DCs


Wymar Carlisle, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a white vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his white boots flare out at the collars. He is tall, broad shouldered and powerfully built. His chestnut hair is singed and shortened. He has gleaming, smiling green eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: His parents moved while he was still in utero so he is the first generation to be born here. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and human compassion

Flaws: Ugly, Racist, Antagonistic. Bonds: Immigrant, Rich. Occupation: Sellsword

Voice: Gruff and masculine

Attributes [hide]

Wymar Carlisle, Male Human Aristocrat 9
Medium (5'4") Human, Neutral Good (CR 9)
Armor Class 10
Hit Points 40 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 8 (-1)14 (+2) 9 (-1)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 9
Languages Common, Gnoll, Gnome
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +4

Possessions: 600 gp.


Social Check DCs


Charles Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear blue pants and tee shirts. He has a auburn handlebar mustache and slicked back auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Cocky and sure of himself, he believes he is the best Actor born in the past three hundred years. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of a Architect, who enjoyed hunting, Charles was taken on many hunting expeditions. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Actor job and began his own company from there.

Motivation: Wants to raise his children well; and to share knowledge with the world

Ideals: Logical. Bonds: Job, Family, Nature. Occupation: Actor

Voice: Australian accent

Attributes [hide]

Charles Darby, Male Human Ranger 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 17 (+3)16 (+3)
Skills Investigation +6, Survival +6
Senses Passive Perception 13
Languages Common, Abyssal, Giant, Terran
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 100 gp.


Social Check DCs


Solomon Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in pastel turtlenecks beneath a white coat with red slacks. His brown hair is lengthy. His eyes are green and beady.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not believe in violence as a means to an end. He is a dedicated Blacksmith but believes his peers are too gung-ho.

History: A powerful slaver made him what he is. A few years later when the west was not economically sound they moved to his current location. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Pacifist. Flaws: Ugly. Bonds: Job, Mentor, Immigrant. Occupation: Blacksmith

Voice: Speaks with a cold

Attributes [hide]

Solomon Lincoln, Male Human Aristocrat 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 7 (-2)9 (-1) 16 (+3)16 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +5

Possessions: 3000 sp.


Social Check DCs

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