Charles Myerscough, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is wearing a long, black, dusty cloak. His black hair is cut jaggedly and amateurishly. His thin eyebrows rest above his beady brown eyes.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a logical person and will generally grow upset if things defy logic and science.
History: He was raised in a desert tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Knight and was forced into it by his family; and regain custody of his daughter
Ideals: Joker, Logical. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Knight
Voice: Spanish accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Patrick Hadley, Male Human [Permalink]
Personal [hide]
Description: The light-skinned man stands 6'0" and wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His black hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is harsh and unforgiving.
History: He was born the only child of a wealthy merchant. After coming to the age of reason, Patrick took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Further expansion of business; and he wants revenge against giants
Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Job, Enemies. Occupation: Banker
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 8
Hit Points 49 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 16 (+3) | 16 (+3) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Ignan, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Cory Ashton, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His golden hair is cut short with large spiked bangs in the front. He has green eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is harsh and unforgiving.
History: He was born in a small desert village. A few years later when the south was not economically sound they moved to his current location. He left for the east, certain he would find work there.
Motivation: He's repulsed by the PC; and he has decided he is irredeemable
Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant. Occupation: Ploughman
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 40 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 9000 sp. 1 Minor magic item.
William Langley, Male Human [Permalink]
Personal [hide]
Description: He wears a black armored body suit, with a simple tan line shooting up and back down, and he perpetually has his flail ready. He has a auburn handlebar mustache and slicked back auburn hair. His fierce gray eyes like to dwell on things.
Personality: This man loves poetry and to teach people poetry more than just about anything. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: A powerful wizard made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the north; and money/treasure
Ideals: Fighting, Artistic, Entrepeneur. Bonds: Mentor. Occupation: Doctor
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 8 (-1) | 11 (+0) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
Possessions: Violet garnet (400 gp). 1 Minor magic item. 1 Minor magic item.
Ernest Blythe, Male Human [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He keeps his long blonde hair kept up in a rat tail. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The war was a terrible time for him, and Ernest does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: He loathes his own lifestyle.
Ideals: Joker. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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