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NPC Generator

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Advanced [show]


Gilbert Holton, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. He has a hunchback. His black hair is long and unkept. He has blue eyes.

Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: The child of northern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Rich, Immigrant. Occupation: Tailor

Voice: Pirate accent

Attributes [hide]

Gilbert Holton, Male Human Wizard 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Sleight of Hand +5, Stealth +5
Senses Passive Perception 9
Languages Common, Ignan, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 10 pp. Emerald (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Snowdon, Male Human [Permalink]

Personal [hide]

Description: This southern man sports white clothing, slightly heavier than average wear. His clothes are grease stained in places. He has a auburn handlebar mustache and slicked back auburn hair. His half smiles and blue eyes are beguiling and draw you in.

Personality: He loves telling others what to do and how they should feel about things. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the south, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and further expansion of business

Ideals: Opinionated, Philantrophist. Bonds: Poor, Immigrant, Attractive. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Charles Snowdon, Male Human Fighter 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 12 (+1)12 (+1) 13 (+1)11 (+0)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Arnold Tenley, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His long brown hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a bit of a xeno-phobe, disliking non-Humans.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Arnold was born on a far southern plains where he grew up under the tutelage of his father, an expert Sailor. He moves from town to town, unable to find a place to settle.

Motivation: Human compassion; and a strong sense of loyalty to human people

Flaws: Racist. Bonds: Attractive, Military, Immigrant. Occupation: Sailor

Voice: Forgets to breathe while speaking

Attributes [hide]

Arnold Tenley, Male Human Expert 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Performance +2
Senses Passive Perception 11
Languages Common, Celestial, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Rolf Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He cannot resist a sob story and will often dote over anyone who has one.

History: A powerful wizard made him what he is. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Entrepeneur, Joker, Philantrophist. Bonds: Mentor, Religious. Occupation: Fortune-teller

Voice: Pronounces O like U

Attributes [hide]

Rolf Gentry, Male Human Aristocrat 8
Medium (5'11") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 41 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 13 (+1)14 (+2)
Skills Religion +6, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal, Giant, Orc
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1

Possessions: 50000 cp.


Social Check DCs


Theodoric Harley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'3". He wears rags and sports a simple walking cane. His hair is golden, silky, and of moderate length. His violet unseeing eyes seem to look past you.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He served in the navy to pay for his family's outstanding loans. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Ideals: Logical. Flaws: Disease, Shy. Bonds: Poor, Attractive, Military. Occupation: Miller

Voice: Jamaican accent

Attributes [hide]

Theodoric Harley, Male Human Sorcerer 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)5 (-3) 15 (+2)15 (+2)
Skills Nature -1, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 100 pp. 2 Acid flasks.


Social Check DCs

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