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NPC Generator

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Advanced [show]


Gerald Wallace, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown hair is cut short with large spiked bangs in the front. His hazel unseeing eyes seem to look past you.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is able to make almost anything out of random pieces of junk.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His psionic abilities were realized during a raid on his village. By chance he met his brother recently and the two have been together since.

Motivation: Marry his brother to traveling adventurers.

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Military, Family. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Gerald Wallace, Male Human Barbarian 8
Medium (5'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 82 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)18 (+4) 10 (+0)12 (+1)
Skills Survival +3
Senses Passive Perception 10
Languages Common, Auran, Gnome, Ignan, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 10000 sp.


Social Check DCs


Bertram Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He has done his best to style his silver hair to look like a famous performer. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Flattery will make him almost putty in your hands.

History: He was born in the west, but his parents moved at a very young age to the north. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is not mentally stable, and does not behave rationally; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Selfish, Secretive, Insane. Bonds: Immigrant. Occupation: Dyer

Voice: Speaks with a cold

Attributes [hide]

Bertram Birkenhead, Male Human Aristocrat 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Superior lock.


Social Check DCs


Geoffrey Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a brown tunic with yellow highlights, and long violet pants that bunch up around his shoes. He is portly but not overly obese. He sports a long auburn beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He works hard and plays hard.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is searching for what he claims is his rightful reward.

Motivation: He's in love; and he has passion for adventuring and risk

Flaws: Ugly, Insomniac, Hedonist. Bonds: Mentor, Adventurer, Has a crush. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Geoffrey Chatham, Male Human Commoner 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Roland Beitz, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and wears a red costume with the symbols of his god on his torso. His right hand appears badly burned and disfigured. His chestnut hair and beard is wavy and long. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Eccentric and domineering, Roland will drive conversation. He works hard and plays hard.

History: He was always a brilliant, if unscrupulous mind. He dropped out of school before completing his studies. He has worked as a Banker like his mother before him.

Motivation: To share knowledge with the world; and he is not mentally stable, and does not behave rationally

Ideals: Extrovert, Logical. Flaws: Hedonist, Insane. Occupation: Banker

Voice: Soft and melodious

Attributes [hide]

Roland Beitz, Male Human Commoner 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 14 (+2)6 (-2) 9 (-1)15 (+2)
Skills Animal Handling +1, History +0
Senses Passive Perception 9
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Randal Carlisle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an entirely brown suit with black socks and a vest with buckled shoes. His hair is short and silver. He wears an eyepatch.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Randal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was raised in a white middle class family as the only child. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter.

Ideals: Passionate. Flaws: Ugly, Insane, Mundane. Bonds: Family. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Randal Carlisle, Male Human Warrior 6
Medium (6'6") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 46 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)13 (+1) 10 (+0)11 (+0)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +4

Possessions: 100 gp. Fiery yellow corundum (400 gp). Hematite (8 gp). Coral (90 gp). Alexandrite (1500 gp).


Social Check DCs

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